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Chapter 2: Introducing Adobe Device
Central
Adobe Device Central offers a new way for developers of mobile content to test their work on a wide variety of mobile
devices. Device Central works with content developed on many different Adobe products as well.
Using Adobe Device Central
About Adobe Device Central
Adobe® Device Central provides mobile content developers and testers with an easy way to create and preview mobile
content on a variety of devices. Adobe Device Central displays realistic skins of a wide range of mobile devices that
show you what the devices look like and how your content appears on those devices. This enables you to interact with
the emulated devices in a way that simulates real-world interactions, including testing different performance levels,
memory, battery power levels, and types of lighting.
Adobe Device Central provides a library of devices to choose from. Each device has a profile that contains infor-
mation about the device, including the media and content types it supports (that is, the content that can be used on
an individual device such as screen savers, wallpaper, and stand-alone Adobe Flash® Player). You can search through
available devices, compare multiple devices, and create custom sets of the devices you use most.
Adobe Device Central supports different media formats including Adobe Flash®, bitmap, video, and web formats.
You can use different media formats to create different types of content such as screen savers or wallpaper.
See also
“About content types” on page 32
“Working with devices” on page 11
“Testing with the Emulator tab” on page 30
Work area components
The following are the main components of the Adobe Device Central work area:
Device Sets panel
Initially displays a default set of generic devices named Example FL Phones. In most cases, the
devices available for testing depend on the content type specified when you create or preview mobile content, or use
the emulator. If originating from Flash, an additional device set appears that contains the devices specified when you
create the FLA file. (The new Flash-specific device set is named after the FLA file.) To create custom device sets, drag
icons (or copy and paste) from the Available Devices list into the Device Sets panel. Over time, you will probably
create custom sets to test content and projects. To share device sets among team members, import and export sets.
When you create a mobile document for Flash using Adobe Device Central and select one or more devices in the
Available Devices list, a new device set is created and listed in the Device Sets panel the next time you test that file
in the emulator.
Summary of Contents for 29400084 - Photoshop CS3 Extended
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