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Compact FLASH III Digital Audio System
Copyright©1992-2010 by ACS, Sarasota, Florida
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Then issue the Play Sound command by changing the Command channel‟s value from No Operation to
Play Sound– the transition from No Operation to a command value causes the command to take effect:
DMX Channel
Value
Description
50
1
Play Sound Command
51
10
Sound Number
52
255
Volume
After the DMX frame has been sent, the SlaveBase0 can be set back to zero – no operation – in
preparation for the next command:
DMX Channel
Value
Description
50
0
No Operation Command
51
10
Sound Number
52
255
Volume
The SlaveBase2 continually updates the CFSound-III volume as DMX frames are received –
this channel‟s value can be tied to a potentiometer or slider on the DMX master‟s console to adjust the
volume.
To stop all sounds that have been queued and are playing:
DMX Channel
Value
Description
50
5
Stop Playing Clear Queue Command
51
n/a
Sound Number (don‟t care)
52
255
Volume
After the DMX frame has been sent, the SlaveBase0 can be set back to zero – no operation – in
preparation for the next command:
DMX Channel
Value
Description
50
0
No Operation Command
51
n/a
Sound Number (don‟t care)
52
255
Volume