6.62
Player
122
be sent to any other module for processing. The input signal is a gate signal, typically the gate
signal from a
Keyboard
, or a
Sequencer
which triggers the
Player
according to the
gate-trig-
none
selector. When the selector is at the
gate
position, the
Player
starts whenever a low-to-high
transition occurs and stops whenever a high-to-low transition occurs. When the selector is at the
trig position, the
Player
starts whenever a low-to-high transition occurs. When the selector is at
the
none
position, the gate signal is ignored. Every time the
Player
module is triggered, it starts to
play again the file from the beginning even if it has not yet reached the end of the file.
The
Player
module can also be started by pressing on the play button. If
the
Player
was already playing a file, pressing on the play button makes the
module start playing again from the beginning. The
Player
module can be
stopped by pressing on the stop button. The
Player
can also be put in a loop
mode by pressing on the loop button. In this mode the
Player
will start to play
again the file from the beginning when it reaches the end of the recording and
will keep on doing this until the stop button is pressed.
The
Player
first starts to play an empty sound file. One can select a given
file by pressing on the
select
button (located above the
play
button) which will
make a browse window appear on the screen. Sound files can also be drag’n’dropped on the
Player
module. The name of the file currently playing appears on the module front panel while its format
is indicated by the red LEDs on the bottom-left of the module.
Another way to have the
Player
playing a given file is to load a file and then save a preset with
the save arrow on the lower left corner of the module panel. The
Player
will play the same file the
next time the preset is loaded.
Typical Use
In the example of Figure 82 under
Shifter
, a sample played with the
Player
module is pitch-shifted.
Notes:
When small sound files are involved, it may be advantageous to preload the file in memory
using the
preload
button.
In order to facilitate the exchange of patches and presets between them, users are encouraged
to copy their sound files in the folder which name appears in the
General Preferences
dialog box.
File format supported
•
PC: mono, stereo 8 or 16-bit wave files. The sampling rate of the file must match the sam-
pling rate of the audio settings.
•
Mac: any AIFF, AIFC, Wave or MP3 file readable by QuickTime.
See also the
Recorder
and
Recorder2
modules.
Summary of Contents for Tassman
Page 1: ...USER MANUAL...