S
OFTWARE
C
ONFIGURATION
3Dlabs Wildcat Realizm Graphics Accelerator User's Guide
20
Anisotropic Filtering
Disabled:
Anisotropic filtering is disabled in all OpenGL applications.
Automatic
: Anisotropic filtering is disabled by default but applications may specifically enable it.
Force 2X Sampling
: Anisotropic filtering with two samples per texel will be used for all OpenGL
applications.
Force 4X Sampling
: Anisotropic filtering with four samples per texel will be used for all OpenGL
applications.
Force 8X Sampling
: Anisotropic filtering with eight samples per texel will be used for all OpenGL
applications. This is the highest quality setting
Buffer Swap Mode
Automatic
: The graphics adapter will default to Page Flipping mode, in which the front and back
buffers are simply alternated, unless specifically overridden by the application. This option will
generally give the best performance.
Force Swap Copy
: Data is copied from the back buffer to the display buffer. This behavior is
generally slower than Page Flipping, however some applications may require this behavior as they
cache information in the back buffer. Use this setting if an application is not displaying images
correctly
Wait for Vertical Sync
This option sets the vertical sync behavior to be used in OpenGL applications. Vertical
Synchronization means that applications must wait until the display device is ready before they can
perform drawing operations. This places an upper limit on the frame rate an application can
achieve, but is sometimes necessary to prevent 'tearing' artifacts caused by drawing operations
from one frame bleeding into the next.
Enabled
: Vertical synchronization is enabled in all OpenGL applications.
Disabled by Default
: Vertical synchronization is disabled unless an application specifically enables it
Stereo Output
See “Configuring your 3Dlabs Graphics Accelerator Card for Stereo Viewing” in this section.