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KIT-Mode
35
LAYER
With LAYER you determine the way each sample layer (volume levels) of the sound
will be triggered.
Var
: : (default setting of most sounds) At random, the module selects a layer which is in
the volume range that best matches the trigger-impulse intensity. With this setting, the
typical "machine gun effect" is avoided, because even with an identical trigger impulse
at the following beat, another sound layer will be used (randomly) and previously
generated sound layers can still fade out completely.
Top
: Regardless of the velocity, always the "top layer" sound, i.e. the loudest layer is
used.
Fix:
always the layer matching the trigger impulse best is used. I.e. with identical
trigger-impulse intensity the same layer is used.
In all three situations the audible volume of the sound corresponds with the intensity of the
stroke, only the layer within the sound selected by the module changes. When a loop sound
is selected, only "fix" is available.
Custom Sounds
With the 2BOX sound editor you can create custom 2BOX sound files (.dsnd) from your own
samples (see separate instructions for the Editor). For custom sounds with only a few layers
(1-10 layers) the layer setting "FIX" should be selected for the parameter settings on this
page, because otherwise the sound has an unnatural effect.
VOICE
The values
Poly
and
Mono
are available here. When "Mono" is selected, a sound layer
can only sound exactly once and might be truncated.
ATTACK
This parameter defines the transient response of the sound. The minimum value "0"
defines that the sound starts immediately. A value >0 sets the time until maximum
volume is reached.
HOLD
With HOLD you determine for how long this maximum volume will sound. Combined
with other parameters alienated sounds can be produced this way.
DECAY
This value determines how long the underlying sample of the sound will be played
back. With the
setting ∞ (infinity), the whole sample will be played back.
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Summary of Contents for DrumIt Five
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