2.7 Name a Pattern
Press
to enter the interface for naming the
pattern (as shown in the right figure), 14 figures can be
inputted at the most.
:
Icon Right-moving
:
Icon Left-moving
:
Eraser
Select the figure wanted, press
to end the
operation of naming the pattern. The position of figure
can be determined by moving the icon, the Eraser is
used to delete the figure.
2.8 Threading
Press
to enter the interface of threading, the
presser foot is lowering at this moment, press the
Presser Foot Up the presser foot will be up and the
screen will return to the main interface too.
:
Presser foot down
:
Presser foot up
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