22. High-level API Reference
276
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YDisplay
display
→
pauseSequence()
Waits for a specified delay (in milliseconds) before playing next commands in current sequence.
js
function pauseSequence(
delay_ms
)
cpp
int pauseSequence( int
delay_ms
)
m
-(int) pauseSequence : (int)
delay_ms
pas
function pauseSequence(
delay_ms
: LongInt): LongInt
vb
function pauseSequence( ) As Integer
cs
int pauseSequence( int
delay_ms
)
java
int pauseSequence( int
delay_ms
)
uwp
Task<int> pauseSequence( int
delay_ms
)
py
def pauseSequence(
delay_ms
)
php
function pauseSequence(
$delay_ms
)
es
function pauseSequence(
delay_ms
)
cmd
YDisplay
target
pauseSequence
delay_ms
This method can be used while recording a display sequence, to insert a timed wait in the sequence
(without any immediate effect). It can also be used dynamically while playing a pre-recorded sequence,
to suspend or resume the execution of the sequence. To cancel a delay, call the same method with a
zero delay.
Parameters :
delay_ms
the duration to wait, in milliseconds
Returns :
YAPI_SUCCESS
if the call succeeds.
On failure, throws an exception or returns a negative error code.
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