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Introduction

 

2

 

 SREV1 Sampling Guide

 

1  Introduction

 

This document provides a basic explanation of sound-field sampling, and a tutorial by 
which you can actually sample a sound field and audition it on the SREV1.

For more detailed information on the SREV1, IRSampler, or IREdit, please refer to the 
relevant documentation.

 

What is Sound Field Sampling?

 

No doubt you are already familiar with the technique of audio sampling, made possible 
by the ubiquitous sampler? Well, sound-field sampling is similar, except that instead of 
capturing sounds, we’re attempting to capture the unique character of an acoustic 
space, such as a concert hall or church. When you sample a sound field with the SREV1, 
you are in fact sampling the reverberant characteristics of that acoustic space. The 
acquired data can then be loaded into the SREV1 to create a reverb program that repro-
duces the unique reverberation of the original space.

Let’s take a moment to consider the sounds we hear in an acoustic space such as a hall. 
Vocal or instrument sounds (i.e., the audio source) reach the ears of the listener accom-
panied by the reverberation of that acoustic space. If we substitute a microphone for the 
listener’s ears and record the sound, we capture the vocal or instrument sound together 
with the reverberation of that acoustic space. Since the reverberation is unique to that 
particular space, until now the only way to add it to a vocal or instrument sound was to 
actually perform in that space and record the resulting sound. With the introduction of 
the SREV1, however, it’s now possible to sample the reverberation characteristics of an 
acoustic space and apply them to any audio signal.

In conventional recording, changing the location of the singer or instrument (i.e., the 
audio source), or the position of the microphone (i.e., the pickup point) affects the 
sound that is recorded. You’ve no doubt experienced how the same audio source can 
sound different when heard from a first-floor seat and a balcony seat. In addition, dif-
ferent power amplifiers, speakers, microphones, and other equipment can also have an 
affect on the recorded sound. These issues also apply to sound-field sampling with the 
SREV1. Changing the position of the audio source or the pickup point, for example, or 
changing the equipment, all affect the reverberation that is sampled, even in the same 
acoustic space. In this respect, sampling a sound field with the SREV1 is similar to nor-
mal recording.

Sound-field sampling involves recording the reverberation information that occurs 
between an audio source located in the space being sampled and a pickup point. Since 
this consists of the information that occurs between these two points, it’s not possible 
to capture the reverberation character of an entire acoustic space. By experimenting 
and taking a number of samples at various pickup points and sound source positions, 
however, you should be able to capture the reverberation character that defines each 
and every acoustic space.

Содержание S Rev1

Страница 1: ...SREV1 Sampling Guide An Introduction to Impulse response Sampling with the SREV1 Sampling Reverberator...

Страница 2: ...Placement 6 2 Sampling Tutorial 7 Configuring IRSampler 7 Checking the Generator Output 9 Setting Input Levels Automatically 9 Actual Sampling 9 Using Your Data on the SREV1 10 3 Data Editing 11 Fixi...

Страница 3: ...to add it to a vocal or instrument sound was to actually perform in that space and record the resulting sound With the introduction of the SREV1 however it s now possible to sample the reverberation...

Страница 4: ...then picked up by a number of microphones and returned back to the SREV1 for processing The acquired data can be saved onto PC Card edited as neces sary using IREdit and then loaded into the SREV1 to...

Страница 5: ...ly similar to the sound of an impulse this is akin to hearing an impulse response What you heard were the reverberation character istics of that acoustic space your hands being the audio source your e...

Страница 6: ...listening Be careful with your volume level settings when using TSPs This higher level allows us to capture data with a better S N ratio than that possible using an impulse signal Of course simply ou...

Страница 7: ...iorecordingshouldbeadequate ThePAsystemshouldhave a wide flat range and enough power to energize the reverberation you want to capture The better the equipment the more faithful the end results will b...

Страница 8: ...which the SREV1 is connected The selected COM port is used automatically the next time IRSampler is started but can be changed at any time by choosing COM Port from the Setup menu Choose COM1 or COM2...

Страница 9: ...ger window Assign the Sampler Inputs as follows Channel 1 Slot 1 1 Channel 2 Slot 1 2 Channel 3 Slot 1 3 Channel 4 Slot 1 4 Input Levels Main window Set the Sampler Input level faders as follows Chann...

Страница 10: ...t appears in the Status box In addition to setting the input level faders the Level Adjust function automatically cal culates and sets the CNV Convolution Bit Shift parameter which is used to normaliz...

Страница 11: ...OAD button and press ENTER to access the Data Load page Next select the PCMCIA button and press the ENTER button Your impulse response data should appear in the list of files Use the DATA wheel or the...

Страница 12: ...nd of the reverberation An unwanted delay at the beginning of the reverberation Direct sound in the sample is making it unusable The reverberation is too loud These issues are addressed in the followi...

Страница 13: ...at the end of the sample so that the reverberation decays naturally You can do this by using the Fade Out func tion of IREdit The following image shows a region of extraneous noise selected prior to f...

Страница 14: ...onsedatamaycontainaspatialdelayatthebeginningduetothetime it takes the pulse to reach the microphone from the speaker In some cases this may be a hindrance and can be deleted by using the IREdit Cut f...

Страница 15: ...crophones directly from the speakers In order to use the Reverb Balance parameter or to create a mix of dry and wet signals on your mixer it s best to remove the direct sound component which you can d...

Страница 16: ...resolved by editing the header information with IREdit In IREdit choose Header from the Tools menu The Edit Header window appears dis playing various information about the data as shown below One of t...

Страница 17: ...ch the SREV1 begins exponentially attenuating the reverb data Essentially reverberation consists of two components the early reflections and the main reverb which follows Early reflections define the...

Страница 18: ...k up the rever berating sound which is fed back to the analog SREV1 inputs via the mic preamp Hall PC running IRSampler Power Amp Mic Preamp FL FR RL RR AC IN SLOT 1 SLOT 2 WORD CLOCK IN REMOTE 2 OUT...

Страница 19: ...ll PC running IRSampler Power Amp Mic Preamp D A A D FL FR RL RR SREV1 AES EBU AES EBU IRSampler configuration Channel mode 4ch Trigger source Internal Generator output AES EBU1 1 Input Ch 1 AES EBU1...

Страница 20: ...ng fluctuating waveforms such as acoustic reverberation since they provide the kind of simultaneousness across tracks necessary for accurate averaging Step 1 Recording Pulses on the Digital Recorder T...

Страница 21: ...SREV1 The final step is to sample the recorded responses into the SREV1 using the trigger sig nal previously recorded on track 2 to trigger sampling as shown below Hall D A A D Power Amp Mic Amp FL F...

Страница 22: ...YAMAHA CORPORATION Pro Audio Digital Musical Instrument Division P O Box 3 Hamamatsu 430 8651 Japan...

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