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Current Play/Edit Memory
Whenever you call up a Voice Memory or Performance Memory in Play Mode, you are
actually sending it to a special location in the DX — the current Play/Edit Memory. As the
name indicates, this is also the location where Voice or Performance data is edited. In
computer terminology, this memory location is often called the Edit Buffer.
Compare/Recall Memory
When you are editing a Voice and use the Edit/Compare feature, the original Voice data is
loaded into the Play/Edit Memory (so you can hear it). The edited Voice data is moved
temporarily into another memory location, the Compare/Recall Memory. In computer
terms, this memory location might be called the Compare Buffer. When you engage the
Recall Edit function for the various Internal Memory types, you are actually recalling the
last data moved to the Compare/Recall Memory.
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Содержание DX7 II FD
Страница 1: ...YAMAHA AUTHORIZED PRODUCT MANUAL DIGITAL PROGRAMMABLE ALGORITHM SYNTHESIZER ...
Страница 2: ...YAMAHA DIGITAL PROGRAMMABLE ALGORITHM SYNTHESIZER OWNER S MANUAL ...
Страница 6: ......
Страница 7: ...Playing the DX7 II FD D 1 ...
Страница 24: ...Creating and Storing New Sounds 17 ...
Страница 33: ...Using the New Performance Features 27 ...
Страница 37: ...Button 29 LCD Displays Button 30 LCD Displays 31 ...
Страница 47: ...Entering the Micro Tuning Edit Mode Editing Micro Tuning Data Storing Micro Tuning Data 41 ...
Страница 48: ...Using the New Voice Features 43 ...
Страница 51: ...Button 10 LCD Displays Button 11 LCD Display 46 ...
Страница 52: ...Button 12 LCD Display Button 13 LCD Display Button 23 LCD Displays 47 ...
Страница 53: ...Button 24 LCD Displays Button 25 LCD Displays 48 ...
Страница 54: ...Button 26 LCD Displays 49 ...
Страница 60: ...Editing Fractional Scaling Data Storing Fractional Scaling Data 55 ...
Страница 61: ...Memory Functions 57 ...
Страница 64: ...Button 15 LCD Displays 60 ...
Страница 65: ...Button 16 LCD Displays 61 ...
Страница 73: ...Formatting a RAM Cartridge 69 ...
Страница 79: ...MIDI Functions 75 ...
Страница 82: ...Button 32 LCD Displays 78 ...
Страница 89: ......
Страница 90: ...Blank Performance Data Chart 86 ...