21
When you enter Auto Repeat, the “A” i n will flash.
A s hort-press of NEXT/ A-B will set t he “A” poi nt, and
t hen “ B” wil l flash.
If the pl ayer finds a blank or after a s hort-press of
NEXT/A-B, the Repeat will dis play, and the player will start
repeating the segment bet ween A and B.
After the set repeat ti mes, the “ B” poi nt will be
aut omaticall y set t o t he “A” poi nt of the next s egment, and then
t he “ B” point is wanted.
A s hort-press of LAST wi ll cycle t he Setti ng->Repeat
funct ion.
A s hort-press of NEXT wi ll enter t he cycl e of
Repeat-> Foll ow. For t he foll ow, ADPCM is adopted t o
record s ound. The recordi ng durati on is 10% l onger than the
repeat. The mi ni mum recording duration is 1 second.
A s hort-press of LAST wi ll ret urn t o the Repeat
funct ion.
A s hort-press of NEXT wi ll enter t he cycl e of
Repeat-> Compare. The Co mpare functi on refers to play t he
s ound recorded i n the Follow function.
A s hort-press of LAST wi ll ret urn t o Follow-Repeat.
A s hort-press of NEXT wi ll begi n t he s ettings for t he
next Repeat .
Note:
①
In the steps above, hold-on of “Vol+” or “Vol-” will
change the current playi ng s peed.
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