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11
Table 1. Game Pricing
Coin Door
Mechanism
Credits/
Money
Pricing
Selection
Left
Slot
Units
Centre
Slot
Units
Right
Slot
Units
Units
Per
Credit
Units
Req'd
For
Bonus
Credit
Min
Units
For
Any
Credit
••••
1/25¢, 5/$1
0
1
4
1
1
4
0
••••
2/50¢, 5/$1
0
1
4
1
1
4
2
••••
1/25¢, 4/$1
3
1
4
1
1
0
0
••••
2/50¢, 4/$1
0
1
4
1
1
0
2
••••
1/50¢, 3/$1, 4/$1.25
0
3
12
3
4
15
0
••••
1/50¢, 3/$1, 7/$2
0
12
48
12
14
96
24
••••
1/50¢, 3/$1, 6/$2
1
1
4
1
2
4
0
Twin Quarter
Quarter, Dollar, Quarter
••••
1/50¢
5
1
4
1
2
0
0
1DM, 5DM
••••
1/1DM, 6/5DM
2
6
0
1
1
0
0
20-Cent, 50-Cent
••••
1/20¢, 3/50¢
0
6
0
15
5
0
0
1 Franc, 5 Franc
••••
1/2F, 3/5F
4
4
16
6
2
0
0
25 Cent
••••
1/25¢, 4/1G
6
1
0
4
1
0
0
1 Guilder
••••
1/25¢, 5/1G
0
1
0
4
1
4
0
5 Franc
••••
1/5F, 2/10F
7
1
0
2
1
0
0
10 Franc
••••
1/10F
8
1
0
2
2
0
0
1 Franc, 2 Franc
••••
2/1F 5/2F
2
6
0
1
1
0
0
100 Lire, 200 Lire
••••
1/200 Lire
8
1
0
2
2
0
0
••••
1/1 Coin
3
1
4
1
1
0
0
••••
1/2 Coins
5
1
4
1
2
0
0
Twin Coin
••••
1/3 Coins, 2 5 Coins
0
2
0
2
5
0
0
••••
1/2, 3/5
4
1
16
6
2
0
0
••••
1/1, 5/5
0
1
0
5
1
0
0
1-Unit, 5-Unit
••••
1/3, 2/5
0
2
0
10
5
0
0
Any
••••
Free Play
9
1
4
1
1
0
0
Definitions of Pricing Terms
PRICING SELECTION
allows a
shorthand
method of
setting the pricing functions. If a number from one to nine
is entered into the PRICING SELECTION function, a
corresponding standard setting (shown in bold type above)
will be entered into the game.
The rest of the pricing
functions are automatically set for that standard.
THE PRICE OF ONE GAME
(number of coins per game) is
equal to the number of SLOT UNITS for any one slot
divided by the number of UNITS PER CREDIT. If the
number of LEFT SLOT UNITS (or RIGHT SLOT UNITS)
equals
X
and the number of UNITS PER CREDIT equals
Y
, then the
price of one game is X/Y
UNITS REQUIRED FOR BONUS CREDIT
is the number of
games that must be purchased before a free game is
awarded.
MINIMUM UNITS FOR ANY CREDIT
is the least number
of coins allowed per game or games. Or put another way,
the MIMIMUM UNITS FOR ANY CREDIT determines the
smallest number of whole games that may be paid for at
one time.
For example if an operator wants to allow one play for a
quarter but wishes to encourage multiple game playing, he
may enter:
••••
"0" in the PRICING SELECTION function
This zero value automatically sets all pricing functions.
However minimum units for any credit must be raised to "2"
or higher value to achieve the operators goal. Here are the
rest of the functions as they should appear.
••••
"1" in the LEFT SLOT UNITS function
••••
"4" in the CENTER SLOT UNITS function
••••
"1" in the RIGHT SLOT UNITS function
••••
"1" in the UNITS PER CREDIT function
••••
"0" in the UNITS REQUIRED FOR BONUS
CREDIT function
••••
"2" in the MINIMUM UNITS FOR ANY CREDIT
function
These values allow one game to be played for a quarter,
but ONLY when two or more games are paid for at a time.
Incidentally, the "4" in the CENTER SLOT UNITS allows
four games per dollar coin (centre slot only). See "2/50¢,
4/$1" above.
Содержание Sinistar
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Страница 5: ...3 CHAPTER 1 Game Setup Warnings Notices Game Features Examine your Game Location of Controls...
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Страница 23: ...CHAPTER 4 Parts Information...
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