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STEP BY STEP 1
This activity introduces the simple concept of programming. Your goal is to recreate the
picture on the screen by controlling and moving the drawing ball.
When the game starts, decide whether you want to move or draw first. Click the
icon to get the move commands and click the
icon to get the draw commands. When
you want to move right, click on the
. Repeat the process until you think you have
given the correct commands to redraw the pre-defined picture and press the
icon to
confirm. The unit will follow your program and if it draws the pre-defined picture, you win.
STEP BY STEP 2
This is a free drawing or practice session of Step By Step 1. You are allowed to draw
whatever you like on the drawing board.
SECRET SEQUENCES
The goal of this game is to guess the Secret Sequence. The number of patterns you
need to complete the sequence is indicated by the number of underlines. A pattern selection
menu is located on the right. Choose a pattern and it will appear on the left hand side.
After filling in all the underlines press the
icon to confirm your guess. After each
guess, you will be given hints. There are three types of hints,
means the pattern
is correct and in the correct place,
means the pattern is correct but not in the correct
place and
means the pattern does not exist in the sequence. The positions of the
hints DO NOT correspond with the positions of the tiles. With the help of these hints,
you can continue to make your guesses.
Содержание PreComputer Prestige
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