6
GRAMMAR ACTIVITIES
Game 1
1. A sentence will be shown with an extra word in it. Help AlphaBit by picking the
extra word from the sentence. AlphaBit will cover the selected word with a leaf.
2. When the correct answer is selected, dinosaurs will take the leaf away leaving the
correct sentence behind.
3. When an incorrect answer is selected, dinosaurs will pick up AlphaBit and take
him away. After answering incorrectly three times in a row, it will show you the
correct sentence.
Game 2
1. A sentence will be shown with a word missing. Three words are then shown and
you have to help AlphaBit find the correct word to make the sentence correct.
2. When the correct answer is selected, dinosaurs will take AlphaBit for a ride.
3. When an incorrect answer is selected, a falling apple will hit AlphaBit. After
answering incorrectly two times in a row, it will show you the correct answer.
SPELLING
ACTIVITY INSTRUCTIONS:
1. Select the activity Spelling by touching the activity name with your stylus when it
appears on the screen.
2. AlphaBerto will dribble a basketball. Basketballs will bounce out with a letter on
each one. Rearrange the letters by touching the letter balls or typing the letters, in
order to correctly spell a word.
3. If you spell the word correctly, AlphaBerto will shoot the basketball into the basket.
4. If you spell the word incorrectly, AlphaBerto will shoot and miss the basket. After
answering incorrectly three times in a row, it will show you the correct answer.
PARTS OF SPEECH
ACTIVITY INSTRUCTIONS:
1. Select the activity Parts of Speech by touching the activity name with your stylus
when it appears on the screen.
2. AlphaBit, AlphaBert and Sprocket will take you to the amusement park. AlphaBert
will first introduce a noun, AlphaBit will introduce an adjective, and finally, Sprocket
will introduce a verb.
Содержание Alphabert s Magic Readport
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