5
(6)
Next, it's the device's turn to move:
A black square is displayed on the side of the screen to indicate that it is the
turn of the black picec to move, and the display will tell you two poitions, the
front is the starting point (blinking), and the rear is the destination.
(7)
When the game is over, the device will tell you which side won the game.
+ Check
10 Checkmate (White wins)
01 Checkmate (Black wins)
== Stalemate
50= Draw by 50-move rule
3= Draw by repetition
This is Play Against the Computer.
In the event that something is simply missing, you can request the missing part
from our customer service department. Please contact us if you have any questions,
We'll do our best to help you.