![Unicorn LX1000 Скачать руководство пользователя страница 9](http://html1.mh-extra.com/html/unicorn/lx1000/lx1000_instructions-and-rules_3739204009.webp)
9
D5510FCA
All Rights Reserved
©2013 Escalade Sports
For Customer Service Call 1-800-526-0451
GAME INSTRUCTIONS
-01
301
This popular tournament and pub game is played by subtracting each dart from the starting
number (301) until the player reaches exactly 0 (zero). If a player goes past zero it is
considered a “
Bust
” and the score returns to where it was at the start of that round. For
example, if a player needs a 32 to finish the game and he/she hits a 20, 8, and 10 (totals 38),
the score goes back to 32 for the next round.
In playing the game, the double in / double out option can be chosen (double out is the most
widely used option).
Double In -
A double must be hit before points are subtracted from the total. In other
words, a player‟s scoring does not begin until a double is hit.
Double Out -
A double must be hit to end the game. This means that an
even number is
necessary to finish the game.
Double In and Double Out -
A double is required to start and end scorin
g of the game
by each player.
Another variations is listed below:
401
Starting number 401
701
Starting number 701
501
Starting number 501
801
Starting number 801
601
Starting number 601
901
Starting number 901
CRICKET
Cricket is a strategic game for accomplished players and beginners alike. Players throw for
numbers best suited for them and can force opponents to throw for numbers not as suitable
for them. The
object of Cricket is to “close” all of the appropriate numbers before one‟s
opponent while racking up the highest number of points.
Only the numbers 15 through 20 and the inner/outer bullseye are used
.
Each player must hit a
number 3 times to “open” that segment for scoring (Refer to Tournament Cricket Scoring
section for explanation on how players‟ marks are registered). A player is then awarded the
number of points of the “open” segment each time he/she throws a dart that lands in that
segment, provided their opponent has not closed that segment. Hitting the double ring counts
as two hits, and the triple ring counts as 3 hits.
Numbers can be opened or closed in any order.
A number is “closed” when the other player(s)
hit the open segment 3 times. Once a number has been “closed”, any player for the
remainder of the game can no longer score on it.
Winning
- The side closing all the numbers first and accumulating the highest point total is the
win
ner. If a player “closes” all numbers first but is behind in points, he/she must continue to
score on the “open” numbers. If the player does not make up the point deficit before the