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LET’S TRY INVENTING AN ITEM

Adding a factor to a weapon

You can add many effects to an item through certain types of invention like
Crafting and Synthesis. Below is an example of adding a factor to a weapon
through Synthesis. This should give you an idea of invention’s vast potential.

SAMPLE INVENTION FLOW:

Step 1: Make an accessory

A line is set in the workshop for “CRFT” (Crafting), “Original Invention” is
chosen, and the Bangle of Accuracy is made. The Bangle has the factor
“+10% ATK increase”. 

Step 2: Enhance the accessory

The line for CRFT is kept, but now “Specify Plan” is selected in order to
enhance the Bangle of Accuracy invented in Step 1. Crafting materials are
necessary in order to execute this step. This enhancement can result in a
Bangle of Accuracy – R1, which raises the factor from “+10% ATK increase”
to “+30% ATK increase”.

Step 3: Synthesise the accessory and weapon

Finally, the accessory enhanced in Step 2 is synthesised to a weapon by
setting a line in the workshop for SYTH (Synthesis). Synthesis materials are
needed in order to execute this step. This will result in the reinvention of the
weapon with “+30% ATK increase”. The character using this new weapon
will have an increased ATK of 30% - in other words, 1.3 times the attack
that was possible with the original weapon.

INVENTING ITEMS Q&A

Here is some basic information you should know about inventing items. It should help you invent items
that will aid your adventure.

Q1: What happens when I file a patent?

A: The item will be distributed to various shops. When you file a patent, the item will be evaluated by
the Guild. Based on the evaluation, you can go up in the inventor rankings and earn ranking bonuses.

Q2: Why can I only make the same items?

A: You should try changing the members of your development team. The variety of items will increase
with two or three members instead of just one. Talent levels will also affect the types of items you can
invent. You should look for craftsmen with higher talent levels. Also, some items can only be created by
specific inventors.

Q3: What are the numbers in brackets after item descriptions?

A: The numbers in brackets show the number of possible outcomes when the item is refined using
“Specify Plan”. If an item has no bracketed numbers, it cannot be refined. You also cannot refine an
item without the appropriate materials.

Содержание PlayStation PlayStation 2

Страница 1: ... family trip Fayt is far from enthusiastic but his childhood friend Sophia Esteed pesters him into going along Despite his complaints Fayt enjoys the trip in his own way it gives him the chance to escape his studies and play battle simulator games to his heart s content Fayt strolls around the hotel and plays the battle simulator with Sophia while his parents relax on the beach This tranquility is...

Страница 2: ...screens that differ slightly from those in the finished game MEMORY CARD 8MB FOR PLAYSTATION 2 PLEASE NOTE Throughout this manual the term Memory Card is used to describe the memory card 8MB for PlayStation 2 SCPH 10020 E Memory Cards product code SCPH 1020 E designed for use with the PlayStation format software are not compatible with this game To save load game settings and progress insert a mem...

Страница 3: ...tle Trophies from the start menu When selecting Alternative Player Colors please load Battle Trophies first Save your game data if you wish to keep that Color Changing Discs An image like the one shown on the right will appear when you need to change discs during the game Please follow the on screen instructions when changing discs Do not change discs at any other time Please do not insert any dis...

Страница 4: ...OLS IN FIELDS TOWNS DUNGEONS left analog stick Move character run Directional buttons Move character run button Examine Talk A button Hold down while moving with the left analog stick or directional buttons to walk D button Open Main Menu F button Used in conjunction with disintegrable objects Q button Turn camera anti clockwise E button Turn camera clockwise W button Not used R button Display enl...

Страница 5: ...button Hold down while moving with left analog stick to sidestep only if selected in the Config menu R button Toggle between manual mode and auto mode button Not used button Not used MAIN MENU CONTROLS SEE THE MAIN MENU SECTION FOR MORE DETAILS left analog stick Move cursor Directional buttons Move cursor S button Confirm selection A button Cancel selection Close Main Menu D button Display details...

Страница 6: ...hoose to believe A childhood friend of Fayt s Sophia is an independent and caring girl who looks up to Fayt as a big brother She s never afraid to speak her mind but her charming smile softens the hearts of everyone around her She seems to be an ordinary high school girl who likes cooking and shopping Sex Female Age 17 Height 5 3 Weight 108 lbs Race Earthling Weapons Staff Symbology PEPPITA ROSSET...

Страница 7: ... do not remove or insert the Memory Card from the MEMORY CARD slot until you are ready to turn the game off Doing so may prevent you from saving game completion data after you have completed the game Ending the Game Remember to save your game data before you turn off the game You can then resume play from the last point you saved Please make sure that the disc tray is closed before turning the pow...

Страница 8: ...es with what you can find inside 3 People cursors These cursors indicate party members or townspeople 4 Map coverage This percentage indicates how much of the map you have explored BATTLES BATTLE CONTROLS Minor Attacks S button Press the S button to execute swift attacks with little motion The method and force of attack will vary depending on your distance from the target Major Attacks A button Pr...

Страница 9: ...n you and the enemy SHORT LONG 2 Battle Radar A simple map of the battlefield Red squares indicate enemies while Blue squares indicate party members Yellow square indicate party members with low HP 3 Monster This is an example of a monster The gauges next to monsters indicate their Fury levels 4 Character Windows These windows show the attributes of the characters in battle 5 Damage Shows the amou...

Страница 10: ...r directional buttons to make your selection from the menu then press the S button to confirm Please note that time stops while the Battle Menu is open Also pressing the F button while the Battle Menu is open will give you a bird s eye view of the battlefield SYMBOLOGY Select this to use the Symbols you have learned Some Symbols require you to choose a target Symbols are slow to activate because o...

Страница 11: ...are immobilised for a short time A single blow from the enemy can incapacitate them BONUS BATTLES The Bonus Battle Gauge on the right of the screen charges as your attacks hit the enemy Once the gauge is full you enter a Bonus Battle Winning Bonus Battles offers rewards like multiplying experience points or the amount of fol acquired Charging the Battle Bonus Gauge 1 Attack the Enemy 2 Bonus Battl...

Страница 12: ... the game 3 Money This is the amount of money fol you currently possess 4 Number of Battles This displays the number of battles you have fought 5 Menu Notes This displays information on the highlighted submenu 6 Character Status This displays a simplified view of your characters status 7 The character s current level 8 Experience points needed to reach the next level 9 Current HP Maximum HP 10 Cur...

Страница 13: ...er Maximum CP will vary by character and level but the maximum CP for any character is 15 Common Support Symbols and Common Attack Symbols must be set up in the Support slots before characters can use them in battle VIEWING THE BATTLE SKILLS SETUP SCREEN Hold down the Minor Attack button to activate skill when near the enemy Hold down the Minor Attack button to activate skill when far from the ene...

Страница 14: ...e you set up Tactical Skills which can greatly influence battles You can update these settings during battle through the Battle Menu for even more effective fighting You can use some Tactical Skills by selecting commands in the Battle Menu What are Tactical Skills Tactical Skills are skills such as Anti Attack Auras and special skills that can change a character s condition during battle STEP 1 Se...

Страница 15: ...n press the S button to confirm Viewing the Equipment Screen 1 Currently selected character LV signifies the character s level 2 Current equipment 3 Description of the selected item 4 List of available equipment STATUS Here you can view each character s status equipment and skills You can also change the character s name and Color For details on changing a character s costume please refer to ALTER...

Страница 16: ...attle Camera Select the type of camera movement used in battle 5 Battle Camera Mode Choose the height of the camera in battle 6 Battle Voices Turn voices in battle on or off 7 Sidestepping Select the controls for sidestepping 8 Vibration Turn the controller s vibration function on or off 9 Audio Select the audio environment 10 Button Customization Customise controller button settings 11 Window Col...

Страница 17: ...NE BATTLE FORMATION AND LEADER Here you can assign battle formation and leader You should adjust your formation according to the characters taking part STEP 1 Select a formation There are ten formations available Select one with the left analog stick or directional buttons then press the S button to confirm STEP 2 Select a leader Press the D button to display the leader selection window Select the...

Страница 18: ...INVENTORS AND SHOPS You can view information on inventors and shops all over Elicoor II Select the desired menu option with the left analog stick or directional buttons then press the S button to confirm Inventor Info Check information on inventors You can check information on registered inventors Choose an inventor from the list with the left analog stick or directional buttons then press the S b...

Страница 19: ...eating a completely new item Besides weapons and armour you can also invent such things as food and accessories GETTING STARTED In order to invent items you must first register with the Craftsmen s Guild There you will receive a Compact Communicator which you can use to send orders to inventors you have contracted to work for you TWO WAYS OF INVENTING ITEMS 1 Inventing items at workshops At worksh...

Страница 20: ... Craftsmen Craftsmen are scattered all over the continent When you meet one you can contract him or her to work for you after negotiating and paying a contract fee You can even headhunt famous high ranking craftsmen You should search every nook and cranny for inventors and sign them up Some may require certain items instead of money before they agree to a contract VIEWING THE WORKSHOP SCREEN 1 Wor...

Страница 21: ...ood CRFT Crafting Making accessories SMTH Smithery Forging equipment like weapons and armor ENG Engineering Making guns and other machinery ALCH Alchemy Creating gems CMPD Compounding Developing medicine WRIT Writing Writing tomes and scrolls that teach new skills SYTH Synthesis Combining items with weapons VIEWING THE INVENTION IN PROGRESS SCREEN 1 Characters participating in invention You can de...

Страница 22: ...craftsmen if for example you want to assign them to the workshop in your current location However there is a limit to the number of craftsmen you can assign to each workshop To transfer an inventor select them from the workshop they are currently in and then select a space in the workshop you wish to transfer them to You can only transfer inventors to workshops in towns Giving Orders to Craftsmen ...

Страница 23: ...ill result in the reinvention of the weapon with 30 ATK increase The character using this new weapon will have an increased ATK of 30 in other words 1 3 times the attack that was possible with the original weapon INVENTING ITEMS Q A Here is some basic information you should know about inventing items It should help you invent items that will aid your adventure Q1 What happens when I file a patent ...

Страница 24: ...ed for such circumstances 02 If the story won t advance talk to people If it seems like the story is not progressing try talking to townspeople or party members Sometimes you can talk to the same person several times and get different responses each time Use the map feature with the R button to find out which buildings and rooms you can enter and have conversations with as many people as you can 0...

Страница 25: ...lect his or her costume The costume will change according to the button you press to confirm your character selection see details below Third and fourth costumes will become available once you obtain certain cards in the main game Some characters may have even more than four outfits button 1P color ç button 2P color button 3P color R1 button 4P color Next select a skill set for the character You c...

Страница 26: ...ge Style Mid Range Style Long Range Style Ω S Charge Lightning Chain Shadow Wave Ω L Shadow Wave Lightning Chain S Divine Wrath Shockwave Shadow Wave L Whirlwind Flying Guillotine Support 1 No Guard Support 2 NEL Short Range Style Range Oriented Long Range Style Ω S Charge Raging Helmet Flying Torpedo Ω L Fiery Fury Whirling Heat S Piercing Claw Fiery Fury L Bug Triad Support 1 Max Fury No Guard M...

Страница 27: ...OPHIA Balanced Style MP Attack Oriented Simple Style Ω S Shockwave Swirl Aura Wall Aerial Ω L Air Slash Palm of Destruction Stun S Double Slash Hand of Doom Charge L Dragon Roar Increase HP Damage Support 1 Max Fury Support 2 ALBEL Balanced Style Range Oriented Charging Style Ω S Crescent Locus Sphere of Might Charge Ω L Aerial Assault Hammer of Might Stun S Electric Fists Triple Kick Avenger Char...

Страница 28: ...layer Colors Characters will have only one costume at the start of the game but you can gain up to four costumes as you collect certain percentages of Battle Trophies Any time you wish to use the latest Alternative Player Colors you should check the Battle Trophies data before loading the game Alternative Player Color Samples A Word about Alternative Player Colors Even if you meet the requirements...

Страница 29: ...sushiba System Programmer Shinji Hirachi Battle Effect Programmer Yukihiro Yamaguchi Main Menu Programmer Yukinori Yamaguchi Event Tool Programmer Tetsuo Kashiwagi Battle Monster Programmers Takaaki Hoshiyama Natsuki Nishimura Battle Support Programmer Tatsuya Shoji Planner Masayasu Nishida Map Designers Kentaro Kagami Yuka Torigata Hiroyuki Endo Masato Suga Daigo Saito Map Support Designers Yasuk...

Страница 30: ... Masateru Suzuki MOTION CAPTURED BY STUDIO IBUKI Technical Director Tetsue Kawano Chief Motion Designer Sakura Munakata Motion Designers Ken Hatsuumi Takahiro Mashimo Shintaro Seki Kim Tae Yul Tsuyoshi Azuma AC FACTORY Motion Actors Masanori Tomita Hiromi Shinjo Motion Actress Sawako Akimoto Emiko Saito Junko Kimura Yuko Komori Item Designers Yasuhiro Kato Toru Murano Takitaro Ishizawa Hibiki Yosh...

Страница 31: ...a Akiko Fujita Oboe Hiroshi Shibayama Violins Takashi Kato Genichiro Nakajima Akihiro Iwamura Ado Matsumoto Tatsuo Ogura Takayuki Oshigane Nagisa Kiriyama Koji Ootake Aya Yokomizo Takuya Mori Akiko Kato Kazuo Watanabe Osamu Iyoku Yuko Kajitani Violas Aiko Hosokawa Gentaro Sakaguchi Yuji Yamada Makoto Motoi Cellos Masaki Horisawa Makoto Oosawa Hiroyasu Yamamoto Tomoki Iwanaga Contrabasses Jun Saito...

Страница 32: ...Shimazawa Voice Production MOVIE TELEVISION INC SQUARE ENIX CO LTD Localization Director Jin Kimura Localization Coordinator Michiko Miyazaki Localization Assistants Shin Kimishima Noriko Iwahara Localization Manager Akira Kashiwagi Assistant Producer Hajime Kojima Producer Yoshinori Yamagishi Executive Producers Yukinobu Chida Yosuke Saito Publishers Keiji Honda Yoichi Wada BOWNE GLOBAL SOLUTIONS...

Страница 33: ...moto Senior Vice President Tomohiro Yoshikai Vice President Marketing Hitoshi Isosu and Sales Marketing Communications Manager Stéphanie Journau Assistant Manager Abbass Hussain Marketing PR Production Department Manager Katrin Darolle Assistant Manager Production Seb Ohsan Berthelsen Assistant Manager IT Technical Support Alex Moresby Production and Localisation Coordinator Yuko Tomizawa QA Team ...

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