
7
•
Single IR Beam at the Same Start/Finish line
Breaking the Beam at the Start/Finish line will start
the timer, breaking the Beam again will Stop the
Timer.
•
Dual IR Beams at Separate Start and Finish lines
Breaking a Beam at the Start line will start the
Timer, breaking another Beam at the Finish line
will Stop the Timer.
•
Multiple IR Beams for segment timing
Breaking a Beam at the Start/Finish line, or
separate Beams at different Start/Finish lines
provides total Elasped Time. Additional Beam(s)
between Start and Finish provide partial segment
times when the Timer is configured for as many
Splits as there are segments.
•
Using Deadtime to disable Beams
Deadtime can be set in 1 second increments (up to
400 seconds) on a Start or Stop Beam, or on both,
or a Single Beam used at both Start and Finish.
As soon as the Beam is broken it is disabled for as
long as it remains broken,
plus
the deadtime
setting. This allows a large object to completely
clear the Beam without re-tripping the Timer, or
shuts off the Beam so it does not respond again for
the duration of the deadtime setting.
•
Review times stored in memory
As long as the Timer remains ON, the last 100
times in memory are available for review. When
the Timer not running use the UP and DOWN
buttons to scroll through the times sequentially.
See
APPENDIX 1-Timing 101-Typical Settings