ENGLISH
DEUTSCH
FRANÇAIS
ITALIANO
NEDERLAND
HOTLINE
ESPAÑOL
PORTUGUÊS
5/6
Steps 1 and 2: beginning of the combo
programming process
Steps 3 to 12: programming the first
action (
)
Steps 13 to 15: programming the
second action (
)
No action programmed: inserting a
pause (
)
DETAILED EXAMPLE OF HOW TO PROGRAM A COMBO:
This is an example of a combo:
- The
symbols represent stick movements.
-
means that you must press these two buttons at the same time.
- The
symbol represents a pause between 2 actions in the sequence.
To program this combo onto the Arcade Stick’s
A
button:
1.
Press
the
PROGRAM
button
(7)
.
2.
Press
the
COMBO
button
(9)
.
3.
Press
the
Í
direction of the stick.
4.
Press
the
COMBO
button.
5.
Press
the
Ó
direction of the stick.
6.
Press
the
COMBO
button.
7.
Press
the
Ð
direction of the stick.
8.
Press
the
COMBO
button.
9.
Press
the
Ô
direction of the stick.
10.
Press the
COMBO
button.
11.
Press the
Î
direction of the stick.
12.
Press the
COMBO
button.
13.
Press the
X
button.
14.
Press the
Y
button.
15.
Press the
COMBO
button.
16.
Press the
COMBO
button.
•
•
•
Continue until you have programmed all the actions you require.
47.
Press the
COMBO
button.
Programming the final action
48.
Press the
PROGRAM
button.
End of the combo programming process
49.
Press the
A
button.
Combo applied to the
A
button
To use the combo created above, press and hold the
COMBO
button and then press the
A
button.