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SUPERSERVER 5018A-MLHN4 User's Manual
Console Redirection Settings
This feature allows the user to specify how the host computer will exchange
data with the client computer, which is the remote computer used by the user.
Terminal Type
This feature allows the user to select the target terminal emulation type for con-
sole redirection. Select VT100 to use the ASCII Character set. Select VT100+ to
add color and function key support. Select ANSI to use the Extended ASCII Char-
acter Set. Select VT-UTF8 to use UTF8 encoding to map Unicode characters
into one or more bytes. The options are
ANSI, VT100,
VT100+
, and VT-UTF8.
Bits Per second
Use this feature to set the transmission speed for a serial port used in console
redirection. Make sure that the same speed is used in the host computer and the
client computer. A lower transmission speed may be required for long and busy
lines. The options are 9600, 19200, 38400, 57600, and
115200
(bits per second).
Data Bits
Use this feature to set the data transmission size for console redirection. The
options are 7, and
8 (Bits)
.
Parity
A parity bit can be sent along with regular data bits to detect data transmission
errors. Select Even if the parity bit is set to 0, and the number of 1's in data bits
is even. Select Odd if the parity bit is set to 0, and the number of 1's in data bits
is odd. Select None if you do not want to send a parity bit with your data bits
in transmission. Select Mark to add a mark as a parity bit to be sent along with
the data bits. Select Space to add a Space as a parity bit to be sent with your
data bits. The options are
None
, Even, Odd, Mark and Space.
Stop Bits
A stop bit indicates the end of a serial data packet. Select 1 Stop Bit for standard
serial data communication. Select 2 Stop Bits if slower devices are used. The
options are
1
and 2.
Flow Control
Use this feature to set the fl ow control for console redirection to prevent data
loss caused by buffer overfl ow. Send a "Stop" signal to stop sending data when
the receiving buffer is full. Send a "Start" signal to start sending data when the
receiving buffer is empty. The options are
None
, and Hardware RTS/CTS.
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