Soundmachines DC1drumcomputer Скачать руководство пользователя страница 9

CVx modes:

LOOP1 (LOP1): each rising edge on the CVx input selects the next sequence
and loops at the end of the available memory (so 64 or 128 seq). The new
pattern  is started at the end of the current one. (*)

LOOP4(LOP4): each rising edge on the CVx input selects the next sequence
starting from the active one until the fourth. After it the next sequence will be
the first again. The sequence is started at the end of the current one. (*)

LOOP8(LOP8): see above, longer. (*)

RANDOM SEQ (RNDS): each rising edge  on the  CVx input selects  a random
sequence among the saved ones. The sequence is started ad the end of the
current one. 

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Note on RNDS: 

The  sequence is chosen randomly from  those 'valids': a sequence becomes
valid when you load from memory explicitly with the load button and you edit
its parameters. A sequence is marked valid also when, after you've edited, you
make a 'store' or 'store all', as described in the 'store' menu. (**)

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TEMPO: (TMPO) The CVx analog value is mapped linearly into BPMs

SHUFFLE: (SHFL) The CVx analog value is mapped linearly into shuffle

LEN8 (HALF): a high value on the CVx input sets the pattern lenght to eight
steps:  if   the   actual   step   is   between   1   and   8   or   between   9   and   16,   the
sequencer goes to step 8 or 16 before setting the new length

LEN4 (FRTH): a high value on the CVx input sets the pattern length to four
steps:  if the current step is between 1 and 4, or 5 and 8, or 9 and 12, or is
between   13   and   16,   the   sequencer   plays   all   the   intermediate   steps   before
setting up the new length

Содержание DC1drumcomputer

Страница 1: ...soundmachines DC1drumcomputer user s manual January 2015 Introduction Care and feeding Specifications...

Страница 2: ...early identifying functions and values in a textual way Basic functionalities includes 8 track x 16 step step sequencer 128 memory locations for patterns song modes fill in patterns loop concatenation...

Страница 3: ...ay and the values of the various parameters in all the user functions When pressed typically selects or confirm the current action In pattern edit mode the step gets activated or de activated by press...

Страница 4: ...en IMPORTANT the active steps are retained in memory even if out of scope This parameter is not saved in memory and when the board starts running its default value is automatically loaded The default...

Страница 5: ...oders row column The blinking of the dot is different depending if it sits on an active step or not When the user presses the right encoder the status of the pointed step changes cycling through ACTIV...

Страница 6: ...ts running its default value 1 is automatically loaded LOCK NLCK LCKT LCKC LKTC LTCS LCKA You can choose one of six lock types in song mode loop mode and when you insert a fill in pattern in your curr...

Страница 7: ...only on the base pattern 6 LOCK ALL LCKA all the parameters of an active sequence are locked to that of the first active sequence base pattern and only the set of tracks is reloaded CLEAR CLRS CLRA CL...

Страница 8: ...AAAB the active pattern A is the first of 4 AAAB SNGb ABAC the active pattern A is the first of 4 ABAC SNGc AAAB CCCD the active pattern A is the first of 8 AAAB CCCD SNGd ABAC DEDF the active patter...

Страница 9: ...sen randomly from those valids a sequence becomes valid when you load from memory explicitly with the load button and you edit its parameters A sequence is marked valid also when after you ve edited y...

Страница 10: ...before and after the active current step when the level of the input signal is maximum on the CV analog input When you re appling density on a track and you edit the pattern you see the original sequ...

Страница 11: ...the MENU section Rolls are NOT ACTIVE when external clock is selected EUCHLYD BEATS EUC1 EUC8 the input voltage generates really cool euchlydean rhythms Mapping measures etc will be defined LEGENDA a...

Страница 12: ...rst to the subsequent patterns of the song you can change the tracks real time or by stopping the execution with the play pause button 5 Once you set up your song completely you can save the song with...

Страница 13: ...lease too Step 2 Shutdown and restart the DC1 drum holding the two encoder buttons down and having inserted the SDcard into the slot SD Step 3 The LED matrix shows the steps of reprogramming the erase...

Страница 14: ...UENCE if it is founded and if it is correctly formed the DC1 loads the sequences contained in the file on its flash with all parameters Recall from the preceding section Panel Description store button...

Страница 15: ...ecks for the presence of the SDcard and if it is detected it saves on the SD the content of all the sequences image stored sequences on a file called SEQUENCE If there is already a file with the same...

Страница 16: ...er suggested This function becomes active when the right encoder is pressed by at least 500ms if you hold down the right encoder after 500ms continuing to hold it down you activate the function for wh...

Страница 17: ...e others in song mode and loop mode this works well but in normal mode it is not correct If I have to play a syncopation an ostinato circular music maintaining a line 16 step long I saw that if I shor...

Страница 18: ...Note although this is extremely boring stuff all the cited trade marks and registered product names are property of their legal owners...

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