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Name: Rallywall, Lower 2 Targets
Game Rules:
Each station starts with only the lower 2 target lights turned on.
Objective is to hit the system in the active target area as many
times as possible, until the clock runs out.
When the lighted active target area is hit the targets are activated
and a positive tone is heard.
When time expires, the station with the highest score will light up
with exploding targets, flashing lights, and score will flash to show
which station achieved the highest score.
5 points for hitting the lower 2 target areas.
Game Number: 9
Name: Rallywall, Lower 2 Targets with penalty
Game Rules:
Each station starts with only the lower 2 target lights turned on.
Objective is to hit the system in the active target area as many times as possible until the
clock runs out.
When the lighted active target area is hit the targets are activated and a positive tone is
heard.
When time expires, the station with the highest score will light up with exploding
targets, flashing lights, and score will flash to show which station achieved the highest
score.
5 points for hitting the lower two and minus 2 for area below the 2 targets.
Game Number: 10
Name: Rallywall, Middle 3 rows (Five targets)
Game Rules:
Each station starts with only the lower middle 5 target lights
turned on.
Objective is to hit the system in the active target area as many
times as possible until the clock runs out.
When the lighted active target area is hit the targets are
activated and a positive tone is heard.
When time expires, the station with the highest score will light
up with exploding targets, flashing lights, and score will flash to
show which station achieved the highest score.
5 points for hitting the area around the middle 5 targets.
Game Number: 11
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