Super Shot Deluxe
Assembly and Operating Manual
Page 40 of 52
Checking Voltages
Universal Logic Printed Circuit Board
This is the largest Printed Circuit Board (PCB) in the game and the main program IC is located on this PCB.
Red light (CR6)
This Light is next to the large green capacitor (C15), and when on signifies game is in reset. Upon
powering up the game, this light turns on and then turns off. This sequence signifies that the logic
successfully power up.
Green light (CR1)
When flashing, at one-second intervals, signifies that the program is operating properly.
Orange light (CR11)
When flashing, indicates that data from matrix display board, is being received.
The +5 Volts is strictly for the logic.
Attach black lead from the DVM to VSS on main logic PCB and put red lead on banded side of CR5. A steady
reading of 5.10 – 5.25Vdc should show on the meter. If the voltage is below 5.10 Vdc. The power detection
logic will not allow the microprocessor to reset properly.
The +12 Volts is for lamps, sound, and ticket dispensers.
Attach black lead from the DVM to VSS on main logic PCB and put red lead on + Side of (C14). A steady
reading of 11.70 –12.10 should show on the meter.
The -5 Volts is used for sound.
Attach black lead from the DVM to VSS on main logic PCB and put red lead and non-banded side of (CR2). A
steady reading of -5V should show on the meter.
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