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backbone entertainment

Producer

   Taylor Miller

Associate Producer

   Zoe Curnoe

Assistant Producer

   Jarett Metcalfe

Lead Engineer

   Peter Phillips

Technical Manager

   Greg Wilson

Engineers

   Aaron Koenig
   Brian Provinciano
   Chuck Chow
   Clinton Blackmore
   Devin Murnane
   Francois Laberge
   Jim Lao
   Kelvin Tang
   Luke Huang
   Melina Eby
   Richard Orth
   Erwin Tang
   Marcel Barker
   Pete Thompson

Lead Designer

   Tyler Sigman

Senior Designer

   Derek Tam

Lead Level Designer

   Eric Emery

Designers

   Cory Hasselbach
   Josh Zisserson
   Kyle Mohammed
   Michael K. Donovan
   Nick Letizia
   Richard Knight

Lead Artist

   Chris Bourassa

Lead Level Artist

   Mabel Chan

CREDITS

CREDITS

Effects and Animation 
Coordinator

   Daniel Lam

Technical Artist

   Eric Ronay

Artists

   Aaron Parrott
   Beth Dewhirst
   Brent Kirby
   Erik Larsson
   John Mah
   Kate Freeman
   Kim Sawula
   Shane Holmes

Lead Animator

   Karen Matskiw-Rodriguez

Animators

   Chun Sin Loh
   Duncan Lin

Front End Artist 

   Mark Pearce

Studio Quality Assurance

   Tom “MrLuigi” McGarry 

Music Composer

   Chris Rezanson

Sound Effects Design

   OMNI Interactive Audio
   Alistair Hirst
   Robert Ridihalgh
   Daylon Walden   
   Tom Smurdon
   Chase Combs
   Lisa Elliott Cobb 

Senior Producer

   Ivan Allan

Studio Head

   Joe Bonar

sega of  

america

Project Director

   

Takashi Iizuka

Project Associate 
Producer

   

Keith Palmer

Art Supervisors

   

Kazuyuki Hoshino

 

   

Hiroshi Nishiyama

Sound Supervisor

   

Jun Senoue

Concept Design & 
Scenario

   

Takashi Iizuka

Character Artwork

   

Kazuyuki Hoshino

CEO

   

Naoya Tsurumi

President

    Simon Jeffery

VP of Product  
Development

   

Dave Cobb

VP of Sales

   

Sue Hughes-Taigen

Associate Producer

   

Jason Kuo

VP of Marketing

   

Scott Steinberg

Director of Marketing

   

Don Mesa

Product Marketing 
Manager

   

Yosuke Moriya

Public Relations

   

One PR Studio

Creative Services 
Manager

   

Jen Groeling

Production Specialist

   

Heather Lucchetti

Graphic Designer

   

Marco Garcia

QA Management

   

Deni Skeens 

   

Josh Morton

Tester(s)

   

Shawn Dobbins  

(Project Lead)

   

Ben Seto  

(Assistant Lead)

   

Amber Crouch

   

Terence Destouet

   

Emily Sheafe

Off Base  

Productions

Manual Documentation

   

Greg Off

Option-Shift  

Design

Manual Design

   

Tim Lindquist

   

[a.s.h]

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Содержание Sonic Rivals ULUS 10195

Страница 1: ......

Страница 2: ...arranty does not apply to used software or to software acquired through private transactions between individuals or purchased from online auction sites Please retain the original or a photocopy of you...

Страница 3: ...ry Stick PRO Duo or turn off your handheld Loading Saved Game Settings Your saved game settings will automatically be loaded when first booting up Sonic Rivals You can also choose to manually load sav...

Страница 4: ...challenges When you re done racing select Card Trade to swap unlocked Trading Cards For more information see Wireless Play pg 12 View Collection View the Trading Cards you ve unlocked traded and col l...

Страница 5: ...ridiculous story the more scientifically minded Tails takes things more seriously It might not be all that easy to believe but it could be possible for matter to be broken down at the atomic level and...

Страница 6: ...behind this insidious plot Shadow the Hedgehog Shadow was created as the ultimate life form by Profes sor Gerald Robotnik the greatest scientific genius of his time Possessing the power to use the Cha...

Страница 7: ...imity to the finish line 6 Rival Arrow If your rival is off screen the Rival Arrow appears to show you his general direction and location 7 Position This displays your position in the race Come in fir...

Страница 8: ...rder to play a game through the PSP PlayStation Portable system s Ad Hoc Mode you must make sure the WLAN switch is switched on creating a game To create and host a game select CREATE and then choose...

Страница 9: ...ll Make sure to hop in the bobsled to barrel down the track at death defying speeds Death Yard Death Yard is a dry deserted wasteland filled with razor sharp spike beds corkscrews gaping pits and Boos...

Страница 10: ...p Power Ups as you speed across the track and use them to temporarily stop your rival in his tracks Power Ups can be found hovering in the air To pick up a Power Up simply run over it Each Power Up ha...

Страница 11: ...y Assurance Tom MrLuigi McGarry Music Composer Chris Rezanson Sound Effects Design OMNI Interactive Audio Alistair Hirst Robert Ridihalgh Daylon Walden Tom Smurdon Chase Combs Lisa Elliott Cobb Senior...

Страница 12: ...purchase If a defect covered by this limited warranty occurs during this 90 day warranty period the defective game disc or cartridge will be replaced free of charge This limited warranty does not app...

Страница 13: ......

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