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16

Basic Operations

Attack Button

This button enables you to punch and kick an opponent.  Press the button repeatedly to attack
without a break.

Grapple Button

This  button  enables  you  to  grapple  an  opponent  and  then  make  him  staggered  or  groggy,
throw him or swing him onto the ropes.  The button also enables you to throw down or squeeze
a downed opponent.  Furthermore, the button enables you to pick up a weapon on the stage
other than the ring.

Support Button

This button enables you to run into the directions set by the lever; and then you may use the
attack and/or grapple buttons to battle.  If you are nearby the corner, you may set the lever into
the direction of the post, press the button to mount to the corner, and use the attack and/or
grapple button to battle.  Also, you may hold down the button to guard yourself against an
opponent’s offences.  In addition, you may press the button in a timely manner against an
opponent’s offence thereby to counterattack.  Finally the button enables you to pinfall a downed
opponent.

Button Operations after Grappling

Pressing the Attack Button after Grappling

This  action  enables  you  to  make  an  opponent  groggy  (defenseless).   This  action,  if  taken
while setting the lever into any desired direction, enables you to make an opponent staggered
(also, defenseless) into the set direction.  Press the attack button again to punch or kick the
groggy or staggered opponent while the grapple button to throw.  In these cases, the opponent
cannot counterattack.

Pressing the Grapple Button after Grappling

This  action,  if  taken  while  setting  the  lever  into  any  of  the  neutral/upper/lower/left/right
directions, enables you to throw a grappled opponent even if grappled in the rear.

Pressing the Support Button after Grappling

This action enables you to swing or hammer-throw an opponent onto the ropes.  After swinging,
press the attack or grapple button to battle.  Alternately set the lever into any desired directions
to swing the opponent into the set direction.  Set it into a slant direction to swing the opponent
to the corner in the set direction and thus make the opponent corner-down.  Grapple, and then
punch, kick, or throw the corner-downed opponent.

NOTE:  When grappled you can counterattack by pressing the button same as the one
opponent is pressing.

Содержание ROYAL RUMBLE

Страница 1: ...SEGA ENTERPRISES INC USA Universal Kit Kit Installation Instructions Service Manual Switchable FROM High Resolution 31K TO Standard Low Resolution 15 75K 2 4 PLAYER GAME Kit come with two 2 JVS JAMMA Interface Boards for four 4 Player Action ...

Страница 2: ...event a warranted part described above fails shall be at its option to replace or repair the defective part during the warranty period For Warranty claims contact your Sega Distributor Should the Seller determine by inspection that the product was caused by Accident Misuse Ne glect Alteration Improper Repair Installation or Testing the warranty offered will be null and void Under no circumstances ...

Страница 3: ...JVS JAMMA Interface Bd 1 JVS JAMMA Interface Bd 2 Audio Board Power Supply VGA Output JVS USB Port Service Switches AC Power Cable GRN WHT BLK Volume Speaker Coin Meter Cable Template Layout FIG 2 See Pages v vii to copy cut templates ...

Страница 4: ... 1141 999 1138 999 1142 999 1139 XXXXXXXXX XXXXXXXXX XXXXXXXXX Desc WWF GAME BD ASSY AUDIO AMP NAOMI TRANSFORMER JAMMA I O BD NAOMI POWER SUPPLY NAOMI USB CABLE VGA VIDEO CABLE MARQUEE INSTR SHEET CTRL DESC INSTR SHEET PLAYERS CTRL PANEL OVERLAY SIDE DECALS BUTTON SHEET 8 WAY JOYSTICK PUSHBUTTONS FOR CTRLS SERVICE SWITCH BRKT ASSY Qty 1 1 1 2 1 1 1 1 1 1 1 2 1 4 12 1 ...

Страница 5: ...3 ...

Страница 6: ...nnector at Game BD Yellow 5vdc Brown 3 3vdc White Gnd Step 2 You MUST USE THE COIN METER SUPPLIED WITH YOUR KIT to assure proper Coin acceptance A minimum 18 Gauge wire should be used from the Coin Meter 1 output line on your JAMMA Harness The 5vdc Yellow wire found in the wiring bag of your kit MUST BE USED for the supply voltage to the meter SPECIAL NOTICE FOR ALL SEGA NAOMI KITS PROBLEM SOLUTIO...

Страница 7: ...FIG 3 Pg iii Note If you are using a VGA Compatible Monitor you can run your VGA Cable directly to the monitor or connect it to your JVS JAMMA Interface for RGB Conversion to your JAMMA Cables 5 Remove Marquee from cabinet and cut to fit the new WWF Marquee in place WWF uses 1 Lever Joystick with 3 Multi Function Switches Buttons for controls and a Start Button per player REPLACE old Joysticks But...

Страница 8: ...cessary to 5 15v DC Measure the 12 12 and 5 to ensure the wires and voltages are in the correct position Turn power off Plug in the JAMMA Harness once again to the I O Boards The Attract Mode should appear on the screen Adjust the SIZE CONTRAST BRIGHTNESS and COLORS on the Monitor for optimum appearance Adjust VERTICAL HORIZONTAL Hold to get a stable picture if required Enter DIAGNOSTICS and adjus...

Страница 9: ...xtra Harness 5v JAMMA Pin 8 _ Pin 1 Pin 5 Pin 4 To CN1 of Amplifier Board YEL RED WHT RED GRN RED From CN2 of Amplifier Board From CN4 of Amplifier Board GRY RED ORG RED ORG BLUE GRY BLUE Left Speaker Right Speaker Sega Naomi System Switch Bracket and Speaker Installation Diagrams Figure 3 ...

Страница 10: ...r 1 Coin Meter 2 Not Used Not Used Not Used Not Used Not Used Not Used Video Red Video Blue Video Ground Video Green Video Sync Service Test Not Used Coin 1 Coin 2 1P Start 2P Start 1P UP 2P UP 2P Down 1P Down 1P Left 2P Left 1P Right Attack 1P 1P SW1 Grapple 1P 1P SW2 Support 1P 1P SW3 Ground Ground 2P Right Attack 2P 2P SW1 Ground Ground Support 2P 2P SW3 Grapple 2P 2P SW2 Not Used Not Used Not ...

Страница 11: ... Connector Description etc PSW2 PSW1 CN3 CN2 CN1 DIPSW1 Power Connectors VGA Level Video Out Preamp Level Audio Out Test Switch Service Switch 1 1 2 2 3 3 4 Setting for High Resolution 31KHZ 1 4 off Setting for Standard Resolution 15KHZ 1 on 2 4 off ...

Страница 12: ...10 ...

Страница 13: ...11 Cut Copied Page Only BUTTON LAYOUT CONFIGURATION Below are Actual Size Templates for PROPER ERGONOMIC PLACEMENT of your Control Panel Buttons Copy this page to cut templates at dotted lines ...

Страница 14: ...12 THIS PAGE INTENTIONALLY BLANK ...

Страница 15: ...13 Cut Copied Page Only BUTTON LAYOUT CONFIGURATION Below are Actual Size Templates for PROPER ERGONOMIC PLACEMENT of your Control Panel Buttons Copy this page to cut templates at dotted lines ...

Страница 16: ...14 THIS PAGE INTENTIONALLY BLANK ...

Страница 17: ...the CPU may unexpectedly burst into the ring or you may happen to move to a variety of stages thus several game effects are prepared Maximum 4 wrestlers can play simultaneously In this case all the wrestlers other than yourself as a wrestler may be opponents you may attack one of them together with the rest of them or any one of the supporting wrestlers may suddenly betray you Thus you can enjoy a...

Страница 18: ...ons after Grappling Pressing the Attack Button after Grappling This action enables you to make an opponent groggy defenseless This action if taken while setting the lever into any desired direction enables you to make an opponent staggered also defenseless into the set direction Press the attack button again to punch or kick the groggy or staggered opponent while the grapple button to throw In the...

Страница 19: ...nent groggy escaping from a pitfall etc NOTE The Partner Attack are not usable in a wire netting stage S Special Gauge Icon Special gauge icon is located below a power gauge icon and indicates a S number Saving and increasing of the S number enables you to use high grade HG attacks vital techniques etc You can use these features by pressing the three buttons simultaneously HG Attacks decreasing of...

Страница 20: ...wer may grasp the ropes and thus resist against falling If this is the case press the attack button to stomp the opponent Grasping the ropes to resist against falling for a prolonged time and loosing the power will result in falling from the ring Get back to the ring by operating the lever Also you can return to the ring immediately when pressing the three buttons simultaneously with decreasing S ...

Страница 21: ...PING BACKUP DATA CLEAR CLOCK SETTING ROM BOARD TEST GAME TEST MODE XXXXXXX EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON In the SYSTEM ASSIGNMENTS CABINET TYPE is set to 2 PLAYER S or 4 PLAYER S and MONITOR TYPE is set to HORIZONTAL The other items are initially set to as follows ADVERTISE SOUND ON SERVICE TYPE COMMON COIN ASSIGNMENTS initial settings as follows COIN CHUTE TYPE COMMON COIN...

Страница 22: ...rds the SYSTEM TEST MODE refer to NAOMI SERVICE MANUAL 420 6455 01 B GAME TEST MODE Move the mark to GAME TEST MODE item on the SYSTEM MENU screen and press the TEST Button The game specific GAME TEST MODE screen appears GAME TEST MODE INPUT TEST GAME ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 1 2 3 4 GAME TEST MODE screen Pressing the SERVICE B...

Страница 23: ...sing the GRAPPLE BUTTON SUPPORT Changes to ON when pressing the SUPPORT BUTTON LEVER From 0 to 1 on the set direction 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 If set to the upper right direction If the CABINETTYPE is set to 4 PLAYER S on the SYSTEMASSIGNMENTS screen the 3P and 4P columns are displayed 2 GAME ASSIGNMENTS This screen sets the difficulty level and playing time Press the SERVICE Button to move...

Страница 24: ...00S 8M29S 8M30S 8M59S 9M00S 9M29S 9M30S 9M59S OVER 10M00S PRESS TEST BUTTON TO EXIT This screen indicates the by playtime play frequency Press theTEST Button to return to the GAME TESTMODE screen BACKUP DATA CLEAR YES CLEAR NO CANCEL SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 4 BACKUP DATA CLEAR This screen clears the high scores and the bookkeeping data Press the SERVICE Button to move the ...

Страница 25: ...amma To Extra Yellow Wire COIN COUNTER JAMMA CONNECTIONS USED ARE VIDEO OUT SWITCH INPUTS SWITCH GROUND RETURNS COIN COUNTER OUTPUT NOTE THERE ARE TO BE NO CONNECTIONS MADE TO THE JAMMA INTERFACE OTHER THAN THE ABOVE FOREMENTIONED 10 20 30 40 50 60 70 80 A B C D E NAOMI KIT UNIVERSAL WIRING DIAGRAM 1 1 CN6 Phono plugs 71 91 72 92 10 30 50 50 3 4 2 5 6 30 10 50 30 10 50 6 1 GD ROM DRIVE 1 VCC 2 VCC...

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