8
9
GAME MODES
ARCADE MODE
Select this one-player mode to participate in a series of four training courses (
Preparatory
,
Novice
,
Intermediate
and
Advanced
) ported from the arcade version of Outtrigger. Use this
mode to hone your battle technique and build your weapon skills.
Once the above settings are complete, select and enter OK.
Next, use
$^
to select the course of training you wish to undergo and then
enter your selection. Once the game loads, the first mission will begin. Read
the instructions and complete the mission objectiv e
successfully to continue on to the next mission and so
on until you ha ve completed the entire course.
SETTINGS
Next, use
$^
to select a character and enter
your selection. Then, use
$^
to select and
enter three alphanumeric characters to identify
your character.
Select to change the identifying color or
weapon settings of your character.
Press the enter key of the main device you will use. To use a sub-device in
conjunction with a main device, only press the enter key of the sub-device.
Even if you fail to comple te a mission, you will have a chance to continue play.
To continue, press the S tart Button before the countdown reaches zero to
restart from the last attempted mission.
COLOR
Use
$^
to select a color.
WEAPON 1, 2 AND 3
Use
*@
to select a weapon and
$^
to select a weapon type.
CONTROL ASSIST
Use
$^
to toggle
ON
or
OFF
. If
ON
, set
the
SENSITIVITY
to the desired setting.
CO N T ROL TY P E
Use
$^
to select control method.
VIEW
Use
$^
to select
NORMAL
or
REVERSE
.
PLAYER SETUP
Select to change the control settings of
the designated devices.
DEVICE SETUP
VS MODE
GAME DISPLAY
EXIT MENU
Close the pause menu and continue playing.
KEYCONFIG
Change device setup.
VS RULE
Exit the current game and return to the
RULES
menu.
QUIT GAME
End the current battle and r eturn to the title screen.
PAUSE MENU
After pausing, select and enter one of the following items:
1
POINTS
The current number of points earned.
2
STRENGTH
Indicates your physical strength. This value will
decrease when damage is inflicted by an opponent.
If it reaches zero, your character will go down and
you will res tart.
3
WEAPON & AMMO
Indicates the weapon cur rently in use and amount
of ammo remaining.
4
TIME
The allotted time remaining. A match will end when
this reaches zero.
5
OPPONENT CURSOR
Appears on an opponent when in range.
6
SIGHT
Use to aim. The shape will vary according to the
weapon used.
4
5
6
1
2
3
The appearances can
be changed by pressing
the
Y
Button.
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