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OggVorbis

___________________________________________________________________________

Copyright (c) 2002-2004 Xiph.org Foundation

Redistribution and use in source and binary forms, with or without

modification, are permitted provided that the following conditions

are met:

- Redistributions of source code must retain the above copyright

notice, this list of conditions and the following disclaimer.

- Redistributions in binary form must reproduce the above copyright

notice, this list of conditions and the following disclaimer in the

documentation and/or other materials provided with the distribution.

- Neither the name of the Xiph.org Foundation nor the names of its

contributors may be used to endorse or promote products derived from

this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 

CONTRIBUTORS

``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT

LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 

FOR

A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE 

FOUNDATION

OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,

SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT

LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF 

USE,

DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 

ANY

THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT

(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE 

USE

OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

FreeType2

___________________________________________________________________________

The FreeType Project LICENSE

----------------------------

2006-Jan-27

Copyright 1996-2002, 2006 by

David Turner, Robert Wilhelm, and Werner Lemberg

Introduction

============

  The FreeType  Project is distributed in  several archive packages;

  some of them may contain, in addition to the FreeType font engine,

  various tools and  contributions which rely on, or  relate to, the

  FreeType Project.

  This  license applies  to all  files found  in such  packages, and

  which do not  fall under their own explicit  license.  The license

  affects  thus  the  FreeType   font  engine,  the  test  programs,

  documentation and makefiles, at the very least.

  This  license   was  inspired  by  the  BSD,   Artistic,  and  IJG

  (Independent JPEG  Group) licenses, which  all encourage inclusion

  and  use of  free  software in  commercial  and freeware  products

  alike.  As a consequence, its main points are that:

    o We don't promise that this software works. However, we will be

      interested in any kind of bug reports. (`as is' distribution)

    o You can  use this software for whatever you  want, in parts or

      full form, without having to pay us. (`royalty-free' usage)

    o You may not pretend that  you wrote this software.  If you use

      it, or  only parts of it,  in a program,  you must acknowledge

      somewhere  in  your  documentation  that  you  have  used  the

      FreeType code. (`credits')

  We  specifically  permit  and  encourage  the  inclusion  of  this

  software, with  or without modifications,  in commercial products.

  We  disclaim  all warranties  covering  The  FreeType Project  and

  assume no liability related to The FreeType Project.

  Finally,  many  people  asked  us  for  a  preferred  form  for  a

  credit/disclaimer to use in compliance with this license.  We thus

  encourage you to use the following text:

   """

    Portions of this software are copyright ゥ <year> The FreeType

    Project (www.freetype.org).  All rights reserved.

   """

  Please replace <year> with the value from the FreeType version you

  actually use.

Legal Terms

===========

0. Definitions

--------------

  Throughout this license,  the terms `package', `FreeType Project',

  and  `FreeType  archive' refer  to  the  set  of files  originally

  distributed  by the  authors  (David Turner,  Robert Wilhelm,  and

  Werner Lemberg) as the `FreeType Project', be they named as alpha,

  beta or final release.

  `You' refers to  the licensee, or person using  the project, where

  `using' is a generic term including compiling the project's source

  code as  well as linking it  to form a  `program' or `executable'.

  This  program is  referred to  as  `a program  using the  FreeType

  engine'.

  This  license applies  to all  files distributed  in  the original

  FreeType  Project,   including  all  source   code,  binaries  and

  documentation,  unless  otherwise  stated   in  the  file  in  its

  original, unmodified form as  distributed in the original archive.

  If you are  unsure whether or not a particular  file is covered by

  this license, you must contact us to verify this.

  The FreeType  Project is copyright (C) 1996-2000  by David Turner,

  Robert Wilhelm, and Werner Lemberg.  All rights reserved except as

  specified below.

1. No Warranty

--------------

  THE FREETYPE PROJECT  IS PROVIDED `AS IS' WITHOUT  WARRANTY OF ANY

  KIND, EITHER  EXPRESS OR IMPLIED,  INCLUDING, BUT NOT  LIMITED TO,

  WARRANTIES  OF  MERCHANTABILITY   AND  FITNESS  FOR  A  PARTICULAR

  PURPOSE.  IN NO EVENT WILL ANY OF THE AUTHORS OR COPYRIGHT 

HOLDERS

  BE LIABLE  FOR ANY DAMAGES CAUSED  BY THE USE OR  THE INABILITY TO

  USE, OF THE FREETYPE PROJECT.

2. Redistribution

-----------------

  This  license  grants  a  worldwide, royalty-free,  perpetual  and

  irrevocable right  and license to use,  execute, perform, compile,

  display,  copy,   create  derivative  works   of,  distribute  and

  sublicense the  FreeType Project (in  both source and  object code

  forms)  and  derivative works  thereof  for  any  purpose; and  to

  authorize others  to exercise  some or all  of the  rights granted

  herein, subject to the following conditions:

    o Redistribution of  source code  must retain this  license file

      (`FTL.TXT') unaltered; any  additions, deletions or changes to

      the original  files must be clearly  indicated in accompanying

      documentation.   The  copyright   notices  of  the  unaltered,

      original  files must  be  preserved in  all  copies of  source

      files.

    o Redistribution in binary form must provide a  disclaimer  that

      states  that  the software is based in part of the work of the

      FreeType Team,  in  the  distribution  documentation.  We also

      encourage you to put an URL to the FreeType web page  in  your

      documentation, though this isn't mandatory.

  These conditions  apply to any  software derived from or  based on

  the FreeType Project,  not just the unmodified files.   If you use

  our work, you  must acknowledge us.  However, no  fee need be paid

  to us.

3. Advertising

--------------

  Neither the  FreeType authors and  contributors nor you  shall use

  the name of the  other for commercial, advertising, or promotional

  purposes without specific prior written permission.

  We suggest,  but do not require, that  you use one or  more of the

  following phrases to refer  to this software in your documentation

  or advertising  materials: `FreeType Project',  `FreeType Engine',

  `FreeType library', or `FreeType Distribution'.

  As  you have  not signed  this license,  you are  not  required to

  accept  it.   However,  as  the FreeType  Project  is  copyrighted

  material, only  this license, or  another one contracted  with the

  authors, grants you  the right to use, distribute,  and modify it.

  Therefore,  by  using,  distributing,  or modifying  the  FreeType

  Project, you indicate that you understand and accept all the terms

  of this license.

4. Contacts

-----------

39

Содержание House Of The Dead Scarlet Dawn

Страница 1: ...oduct or in a convenient place for easy reference when necessary Refer to Owner s manual for information on installation operation maintenance inspection transportation parts and wiring In the event t...

Страница 2: ...l below Indicates an important detail when installing operating or maintaining inspecting the product To ensure the safe operation of this product be sure to read the following before usage After care...

Страница 3: ...nspection and replacement of units expendable parts Other qualified professionals Persons employed by amusement equipment manufacturers or involved in design production testing or maintenance of amuse...

Страница 4: ...1 4 3 ITEM SELECT 5 1 4 4 GAME 6 1 4 5 CONTINUE 7 1 4 6 RANKING 8 1 5 AUTOMATIC REBOOTING PROCESS 8 2 TEST MODE CONTROLS 9 2 1 SWITCH UNIT 9 2 2 CONTROLLER 10 3 GAME TEST MODE 11 3 1 GAME TEST MENU 1...

Страница 5: ...TABLE OF CONTENTS v LIST OF THIRD PARTY RIGHTS 37 SEGA AMUSEMENTS OFFICES 43 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26...

Страница 6: ...vi 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26...

Страница 7: ...a realistic gameplay experience One or two people can play at the same time There are two game modes STORY MODE and SELECT PATH MODE In STORY MODE players start the game from the beginning Recommended...

Страница 8: ...r the left side seat P1 P2 START button START button for the right side seat P2 Xtreme audio button Extreme audio Lights up off when pressed to indicate explosion sound is ON OFF respectively REAR COV...

Страница 9: ...m the beginning MODE SELECT See 1 4 2 STORY MODE GAMEPLAY SELECT PATH MODE GAMEPLAY CONTINUE See 1 4 5 Insert the minimum number of credits required to continue and press the START button to resume ga...

Страница 10: ...lect and shoot which mode to play with the controller If there is no input within the time limit the game will proceed to STORY MODE MENU ITEMS STORY MODE In STORY MODE players start the game from the...

Страница 11: ...ristics and restrictions such as ammo Select and shoot two items with the controller to display the confirmation screen 1 4 3 ITEM SELECT Shoot YES with the controller to proceed to gameplay See 1 4 4...

Страница 12: ...ton on the vacant side starts blinking Join the game by pressing the blinking START button Note Credits can be entered by inserting coins or using the Swipe card anytime during gameplay GAME screen Cu...

Страница 13: ...the player s LIFE becomes zero Insert a sufficient number of credits to continue Press the START button to continue once a sufficient number of credits have been inserted Note Credits can be inserted...

Страница 14: ...ith the controller and then shooting the END button to move to the ranking screen A cabinet is automatically rebooted if it is ON between 6 55 A M to 7 00 A M The process is not performed during gamep...

Страница 15: ...e of convenience MENU ITEMS TEST button Used to enter GAME TEST MODE Used to confirm items and change values in TEST MODE SERVICE button Enters Service credits Coin meter does not increase Used to sel...

Страница 16: ...MODE MENU ITEMS Subtrigger Used to select items move the cursor upward in TEST MODE Select lever Used to select items move the cursor downward in TEST MODE Trigger Used to confirm items and change set...

Страница 17: ...tting See 3 5 CONTROLLER ADJUSTMENT Configures and checks crosshair alignment of each controller See 3 6 OUTPUT ADJUSTMENT Configures volume settings and checks operation of speakers gimmick output de...

Страница 18: ...TOTAL COINS Total number of coins inserted in coin chute COIN CREDITS Number of credits for coins inserted SERVICE CREDITS Number of credits entered with the SERVICE button TOTAL CREDITS Total number...

Страница 19: ...has been selected SELECT PATH MODE Number of times the SELECT PATH MODE has been selected TOTAL TIME Total operation time PLAY TIME Total play time from chapter selection to gameplay GAME TIME Total...

Страница 20: ...he aim location for the Y direction on the controller It is working correctly if the value changes when the crosshair is aimed at the screen and moved up or down CONTROLLER SCREEN IN It is working cor...

Страница 21: ...f it switches from OFF to ON when the back of the cabinet is approached SERVICE It is working correctly if it switches from OFF to ON when the SERVICE button is pressed TEST It is working correctly if...

Страница 22: ...T button or Trigger to exit TEST mode and return to the GAME TEST MENU screen OUTPUT TEST P1 START LAMP OFF P2 START LAMP OFF XTREME AUDIO LAMP OFF P1 CONTROLLER HOLDER LAMP OFF P2 CONTROLLER HOLDER L...

Страница 23: ...s BLUE FADE blinks WHITE FADE blinks P2 CEILING LAMP Checks the Ceiling lamp on P2 side Checks if it lights in the order of OFF lights off RED lights up GREEN lights up BLUE lights up WHITE lights up...

Страница 24: ...18 GAME TEST MODE 3 XTREME AUDIO LAMP P2 CONTROLLER HOLDER LAMP P1 START LAMP P1 CONTROLLER HOLDER LAMP P2 START LAMP P1 CEILING LAMP FIGURE LAMP REAR COVER EYE LAMP REAR COVER LAMP P2 CEILING LAMP...

Страница 25: ...gher the difficulty level Default setting NORMAL LIFE Configures player s life MAX LIFE Configures the maximum player s life Default setting 6 setting values 1 to 12 INITIAL LIFE Configures the player...

Страница 26: ...me audio button Default setting DEFAULT DEFAULT Set to the Explosion mode at the start of the game REVERSE Starts the game with the Explosion mode to be OFF REAR COVER LAMP Select the pattern of the l...

Страница 27: ...te The values displayed outside are the current values and the values displayed inside are the previous values values configured before the CONTROLLER ADJUSTMENT 3 6 CONTROLLER ADJUSTMENT CONTROLLER A...

Страница 28: ...values respectively RIGHT Configures the correction value analog value for the right side limits of the X axis Aim at the mark at the right end of the screen with the controller and pull the trigger t...

Страница 29: ...ame steps 1 Sit in P1 seat and hold P1 controller Sit down securely in front of the sticker backrest 2 Check that TOP on PLAYER 1 side in the Controller adjustment screen is selected If TOP is not sel...

Страница 30: ...reen and then pull the trigger When doing this hold the controller upright without tilting it CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RIGHT RIGHT BOTTOM BOTTOM DE...

Страница 31: ...then pull the trigger When doing this hold the controller upright without tilting it 4 Press the P1 START button to select LEFT CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER...

Страница 32: ...ine with the marker displayed at the center of the screen and then pull the trigger CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RIGHT RIGHT BOTTOM BOTTOM DEFAULT DEFA...

Страница 33: ...arker displayed at the right side of the screen and then pull the trigger 10 Press the P1 START button to select BOTTOM CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RI...

Страница 34: ...he marker displayed at the bottom of the screen and then pull the trigger CONTROLLER ADJUSTMENT PLAYER1 PLAYER2 TOP TOP LEFT LEFT CENTER X CENTER X Y Y RIGHT RIGHT BOTTOM BOTTOM DEFAULT DEFAULT CANCEL...

Страница 35: ...sshair disappears proceed to step 13 15 Refer to step 12 and check the settings 13 Press the P1 START button and select a setting to change from TOP LEFT CENTER XY RIGHT and BOTTOM 14 Pull the trigger...

Страница 36: ...TEST FRONT LEFT SPEAKER OFF FRONT RIGHT SPEAKER OFF REAR LEFT SPEAKER OFF REAR RIGHT SPEAKER OFF CENTER SPEAKER OFF WOOFER SPEAKER OFF XTREME AUDIO SPEAKER OFF GIMMICK OUTPUT TEST SEAT VIBRATION OFF S...

Страница 37: ...then repeated in a loop ALL SOUND VOLUME Configures all volume The closer to 20 20 the louder the volume Default setting 15 20 Setting values 20 20 to 1 20 OFF Note SEAT VIBRATION STEP VIBRATION AIR...

Страница 38: ...32 GAME TEST MODE 3 Air gimmick Seat Step Front left speaker Center speaker Front right speaker Rear left speaker Rear right speaker Controller Controller Left woofer Right woofer...

Страница 39: ...er the message is displayed confirm YES CLEAR to delete backup data Press the TEST button or Trigger to return to the GAME TEST MENU screen Confirm NO CANCEL to return to the GAME TEST MENU screen wit...

Страница 40: ...creen Furthermore the displayed items cannot be selected when they are blinking Wait until the light turns solid Refer to the ALLS UX with Sound Board Service manual for more details For each setting...

Страница 41: ...ls available turn the power off immediately and contact the office listed in this manual or the point of purchase for this product If problems other than those covered in this manual arise or if no im...

Страница 42: ...board Cause Network communication with the I O board failed Measures Check the connection with the I O board See Chapter 19 WIRING DIAGRAM in the Owner s manual Display LED Board Not Found Cause Netwo...

Страница 43: ...LOADING INSTALLING COPYING OR OTHERWISE USING UNICODE INC S DATA FILES DATA FILES AND OR SOFTWARE SOFTWARE YOU UNEQUIVOCALLY ACCEPT AND AGREE TO BE BOUND BY ALL OF THE TERMS AND CONDITIONS OF THIS AGR...

Страница 44: ...tion arising out of or in connection with the use or performance of this software A large portion of the dictionary entries originate from ICOT Free Software The following conditions for ICOT Free Sof...

Страница 45: ...g All rights reserved Please replace year with the value from the FreeType version you actually use Legal Terms 0 Definitions Throughout this license the terms package FreeType Project and FreeType ar...

Страница 46: ...following disclaimer in the documentation and or other materials provided with the distribution Neither the name of the copyright holders nor the names of contributors may be used to endorse or promot...

Страница 47: ...NO EVENT SHALL THE OpenSSL PROJECT OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT INDIRECT INCIDENTAL SPECIAL EXEMPLARY OR CONSEQUENTIAL DAMAGES INCLUDING BUT NOT LIMITED TO PROCUREMENT OF SUBSTITUTE G...

Страница 48: ...RUPTION HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY WHETHER IN CONTRACT STRICT LIABILITY OR TORT INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE EVEN IF ADVISED...

Страница 49: ...aarcade com U S A Telephone General Parts 1 224 265 4287 General Tech 1 224 265 4283 Facsimile 1 630 860 7775 SEGA Interactive Co Ltd 1 2 12 Haneda Ohta ku Tokyo 144 8531 Japan Sega Logistics Service...

Страница 50: ......

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