
CAMERA SETUP
CAMERA SETUP
CAMERA SETUP
CAMERA SETUP
LENS SETUP
LENS SETUP
LENS SETUP
LENS SETUP
A/E SETUP
A/E SETUP
A/E SETUP
A/E SETUP
W/B SETUP
W/B SETUP
W/B SETUP
W/B SETUP
BLC SETUP
BLC SETUP
BLC SETUP
BLC SETUP
EFFECT SETUP
EFFECT SETUP
EFFECT SETUP
EFFECT SETUP
SYNC
SYNC
SYNC
SYNC
EXIT
EXIT
EXIT
EXIT
5
5
5
5-
-
-
-3. CAMERA SETUP
3. CAMERA SETUP
3. CAMERA SETUP
3. CAMERA SETUP
5
5
5
5-
-
-
-3
3
3
3-
-
-
-4.BLC SETUP
4.BLC SETUP
4.BLC SETUP
4.BLC SETUP
5
5
5
5-
-
-
-3.CAMERA SETUP
3.CAMERA SETUP
3.CAMERA SETUP
3.CAMERA SETUP
BLC SETUP
BLC SETUP
BLC SETUP
BLC SETUP
(1)
(1)
(1)
(1)
BLC/BMB Mode :
BLC/BMB Mode :
BLC/BMB Mode :
BLC/BMB Mode :
Backlight Compensation Mode
Backlight Compensation Mode
Backlight Compensation Mode
Backlight Compensation Mode
It is for preventing the center object too darken when the excessive light is behind
It is for preventing the center object too darken when the excessive light is behind
It is for preventing the center object too darken when the excessive light is behind
It is for preventing the center object too darken when the excessive light is behind
the center object. Set BACKLIGHT ON, then brighten the center object in the contrast
the center object. Set BACKLIGHT ON, then brighten the center object in the contrast
the center object. Set BACKLIGHT ON, then brighten the center object in the contrast
the center object. Set BACKLIGHT ON, then brighten the center object in the contrast
to the background light.
to the background light.
to the background light.
to the background light.
MODE: OFF
MODE: OFF
MODE: OFF
MODE: OFF -
-
-
-> BLC
> BLC
> BLC
> BLC -
-
-
-> [ABLC]
> [ABLC]
> [ABLC]
> [ABLC] -
-
-
-> BMB
> BMB
> BMB
> BMB -
-
-
->
>
>
>
…
(BMB[ Black Mask BLC] is different backlight compensation,mask the excessive light
(BMB[ Black Mask BLC] is different backlight compensation,mask the excessive light
(BMB[ Black Mask BLC] is different backlight compensation,mask the excessive light
(BMB[ Black Mask BLC] is different backlight compensation,mask the excessive light
and make objects look clearly.)
and make objects look clearly.)
and make objects look clearly.)
and make objects look clearly.)
(2) BLC LEVEL : backlight Compensation Level
(2) BLC LEVEL : backlight Compensation Level
(2) BLC LEVEL : backlight Compensation Level
(2) BLC LEVEL : backlight Compensation Level
(3) ABL WIND : Set Auto BLC Window
(3) ABL WIND : Set Auto BLC Window
(3) ABL WIND : Set Auto BLC Window
(3) ABL WIND : Set Auto BLC Window
It can be changed backlight detection region of screen.According to changing backlight
It can be changed backlight detection region of screen.According to changing backlight
It can be changed backlight detection region of screen.According to changing backlight
It can be changed backlight detection region of screen.According to changing backlight
region its control is more smoothly and becomes proper brightness status.
region its control is more smoothly and becomes proper brightness status.
region its control is more smoothly and becomes proper brightness status.
region its control is more smoothly and becomes proper brightness status.
BLC SETUP
BLC SETUP
BLC SETUP
BLC SETUP
BLC MODE : BMB
BLC MODE : BMB
BLC MODE : BMB
BLC MODE : BMB
BLC LEVEL : 40
BLC LEVEL : 40
BLC LEVEL : 40
BLC LEVEL : 40
ABL WIND : 12345
ABL WIND : 12345
ABL WIND : 12345
ABL WIND : 12345
BMB AREA : ZONE 1
BMB AREA : ZONE 1
BMB AREA : ZONE 1
BMB AREA : ZONE 1
BMB LEVEL : 4
BMB LEVEL : 4
BMB LEVEL : 4
BMB LEVEL : 4
BMB MASK :
BMB MASK :
BMB MASK :
BMB MASK :
EXIT
EXIT
EXIT
EXIT
5
5
5
5-
-
-
-3
3
3
3-
-
-
-4. BLC SETUP
4. BLC SETUP
4. BLC SETUP
4. BLC SETUP
region its control is more smoothly and becomes proper brightness status.
region its control is more smoothly and becomes proper brightness status.
region its control is more smoothly and becomes proper brightness status.
region its control is more smoothly and becomes proper brightness status.
(4) BMB AREA : Set BMB area ( ZONE 1: OFF ZONE2 : ALL )
(4) BMB AREA : Set BMB area ( ZONE 1: OFF ZONE2 : ALL )
(4) BMB AREA : Set BMB area ( ZONE 1: OFF ZONE2 : ALL )
(4) BMB AREA : Set BMB area ( ZONE 1: OFF ZONE2 : ALL )
Select BMB operated area depending on circumstance, for using BMB more effecitvely.
Select BMB operated area depending on circumstance, for using BMB more effecitvely.
Select BMB operated area depending on circumstance, for using BMB more effecitvely.
Select BMB operated area depending on circumstance, for using BMB more effecitvely.
Screen is divided 16 areas, each area is set separately.
Screen is divided 16 areas, each area is set separately.
Screen is divided 16 areas, each area is set separately.
Screen is divided 16 areas, each area is set separately.
Current area is blinking.
Current area is blinking.
Current area is blinking.
Current area is blinking.
Already set area is displayed as white text on a black ground, not set area is displayed
Already set area is displayed as white text on a black ground, not set area is displayed
Already set area is displayed as white text on a black ground, not set area is displayed
Already set area is displayed as white text on a black ground, not set area is displayed
as general text and blink
as general text and blink
as general text and blink
as general text and blink
(5) BMB LEVEL : Set BMB operation level. As BMB level lower, BMB masked range enlarge
(5) BMB LEVEL : Set BMB operation level. As BMB level lower, BMB masked range enlarge
(5) BMB LEVEL : Set BMB operation level. As BMB level lower, BMB masked range enlarge
(5) BMB LEVEL : Set BMB operation level. As BMB level lower, BMB masked range enlarge
More and more (1
More and more (1
More and more (1
More and more (1-
-
-
-7)
7)
7)
7)
(6) BMB Masking : Set how deep BMB mask, BLACK
(6) BMB Masking : Set how deep BMB mask, BLACK
(6) BMB Masking : Set how deep BMB mask, BLACK
(6) BMB Masking : Set how deep BMB mask, BLACK-
-
-
-> D.GRAY
> D.GRAY
> D.GRAY
> D.GRAY-
-
-
->L.GRAY
>L.GRAY
>L.GRAY
>L.GRAY-
-
-
-> WHITE
> WHITE
> WHITE
> WHITE
1
3
5
4
2