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ENGLISH

TABLE OF CONTENTS

QUICK START
KEYS AND FEATURES
INTRODUCTION
1. LET’S GET STARTED!

1.1 First, Install the Batteries/Optional AC-DC adapter
1.2 Ready to Play? Here’s How to Move!
1.3 Now It’s the Computer’s Turn
1.4 Change Your Mind? Take Back!
1.5 Game Over? Why Not Play Again!
1.6 Too Easy/Hard? Change the Level!

2. MORE FEATURES TO EXPLORE

2.1 Whose Move? Check the Display!
2.2 Special Chess Moves
2.3 Illegal Moves
2.4 Check, Mate, and Draw
2.5 Interrupting the Computer’s Search
2.6 Changing Sides with the Computer
2.7 Built-In Openings
2.8 Thinking on the Opponent’s Time
2.9 Game Memory

3. THE PLAYING LEVELS

Setting a Playing Level
3.1 Normal Playing Levels (Squares A1-B7)
3.2 Infinite Level (Square B8)
3.3 Tournament Levels (Squares C1-C8)
3.4 Blitz Levels (Squares D1-D8)
3.5 Fun Levels (Squares E1-E8)
3.6 Mate Search Levels (Squares F1-F8)
3.7 Training Levels (Squares G1-G8)
3.8 Self-Adaptive Weak Levels (Squares H1-H8)

4. INFO MODE: WATCH THE COMPUTER THINK!

Using Info Mode
4.1 Principal Variation
4.2 Search Information
4.3 Chess Clock Information
4.4 Move Count/Game Moves
4.5 Want a Hint? Just Ask!

5. OPTIONS FOR FUN AND VARIETY

Selecting Game Options
5.1 Operation Mode Options (Squares A1-H1)
5.2 Playing Mode Options (Squares A2-H2)
5.3 Rotating Display Options (Squares A3-H3)
5.4 Bronstein Clock Options (Square A4)

6. VERIFYING/SETTING UP POSITIONS

6.1 Verifying Positions
6.2 Changing and Setting Up Positions

7. TECHNICAL DETAILS

7.1 The ACL Function
7.2 Care and Maintenance
7.3 Technical Specifications

TROUBLESHOOTING GUIDE

INTRODUCTION

We’d like to welcome you to the exciting world of computer

chess! Whether you’re just starting to learn about this great
game or you’re already a seasoned player, using your new
chess computer will give you the opportunity to discover so
much more about chess than you ever thought possible! Take
a look through this manual to get an overview of your
computer’s capabilities—all the special features and modes,
all the unique options and playing levels. And take advantage
of them over time, one by one! You’ll have great fun—and
you’ll never look at chess the same way again!

Your computer knows all the rules of chess—and it will

never cheat! For those of you who haven’t played before, we
have included a brief overview of the rules to get you started.
For more detailed information, why not visit your local library,
where you’re sure to find lots of interesting chess books!

1. LET’S GET STARTED!

1.1

 First, Install the Batteries/Optional AC-DC adapter

Your computer runs on six “C” (Type AM2/R14) batteries.

Insert the batteries into the compartment in the base of the
unit, making sure to observe the correct polarity. Use fresh
alkaline batteries for longer battery life!

If you would rather not power your unit with batteries, you

may purchase an optional AC-DC adapter. Please use only

the adapter specified in Section 7.3. Using any other adapter
could damage the computer and will invalidate your warranty.
Please also read the precautionary information regarding
adapter use in Section 7.2. When using an adapter, first plug
it into a wall outlet, and then into your computer.

Important: To ensure that the computer’s memory con-

tents are not lost, keep good batteries installed in the unit
even when you are using an AC-DC adapter.

Turn the computer on by pressing GO/STOP, and a beep

will signal that the game is ready to play. If the computer fails
to respond (static discharge may cause it to lock up), use a
paper clip or another sharp object to press down into the hole
marked ACL in the base of the unit for at least one second.
This will reset the computer.

Tip: To conserve energy and extend battery life, turn on
the Auto Power Down option (see Section 5.1).

1.2

 Ready to Play? Here’s How to Move!

Okay, now it’s time to start a game! It’s so easy—just follow

these steps:

a. Press GO/STOP to turn the computer on, if you haven’t

already done so.

b. Press NEW GAME to reset the computer for a new

game of chess. Set up the pieces in their starting posi-
tions, with the White pieces nearest to you, as shown in
the 

Quick Start.

c. To make a move, lightly press down on the piece you

want to move until you hear a beep and two board lights
turn on to indicate that square. The sensory board will
recognize your piece automatically. Don’t believe it?
Just look at the display window, which is suddenly full of
information—it shows your piece, along with the piece
color and the square you just pressed!

d. Take that piece and gently press it down on the square

to which you are moving. You’ll hear a second beep as
the computer confirms your move. That’s it—you’ve just
made your first move of the game! Next, it’s Black’s
turn—and the computer will make its first move.

You’ll notice that the computer often moves instantly at the

beginning of a game, instead of taking time to think. This is
because it is playing from memory, using a built-in “book” of
opening moves (for more information, see Section 2.7).

1.3

 Now It’s the Computer’s Turn

When the computer makes its move, it beeps and turns on

two board lights indicating the square of the piece it wants to
move. It also shows its full move in the display window.
Check it out—you’ll see the from and to squares of the
computer’s move, along with the color and type of piece it is
moving. 

Notice that the from square is flashing in the display.

Press the indicated piece down on the from square until you
hear a beep. The to square is now flashing in the display—
move that same piece to the indicated to square and press it
down to complete the computer’s move. And it’s your turn
again…

Take a look at “MAKING THE COMPUTER’S MOVE:
AN EXAMPLE!”
 for a how-to illustration!

By the way, while you’re thinking about your next move,

notice that the chess piece symbols are displayed, one by
one, counting “up” from pawn to King. This means the built-in
chess clock is in normal mode, counting your elapsed time. If
the Countdown Clock is activated, as described in Section
5.1, the displayed symbols will reverse direction. You’ll find
details on all the chess clock features in Section 4.3!

1.4

 Change Your Mind? Take Back!

When you’re playing chess against this computer, nothing

is “set in stone”—you can change your mind or decide to play
a different move whenever you want! When it’s your turn to
move, simply press TAKE BACK. The display shows the

Содержание Cougar

Страница 1: ...n adapter first plug it into a wall outlet and then into your computer Important To ensure that the computer s memory con tents are not lost keep good batteries installed in the unit even when you are...

Страница 2: ...press the Piece Symbol Key for your desired promotion piece or The computer recognizes your new piece immediately and begins thinking about its next move Remember to change your piece on the board Wh...

Страница 3: ...levels refer to the Level Chart The levels are also described individually in this section Setting a Playing Level See USE THIS CHART TO SELECT A PLAYING LEVEL for an illustrated look at how to set a...

Страница 4: ...Fun 3 Mate in 3 moves in 3 3 ply search PLY 3 1 5 min per move L 1 30 Infinite Level 9 99 99 35 moves in 1 45 1 45 35 10 min per game 0 10 99 2 sec per move Fun 2 Mate in 2 moves in 2 2 ply search PLY...

Страница 5: ...The Fun Levels start out easy and get a little harder as you go The computer s playing strength goes up gradually from Levels E1 to E6 but be prepared for some stiffer competition when you reach Leve...

Страница 6: ...al variation the predicted line of play or the sequence of moves the computer thinks will be made The first display you will see is the move the computer is currently thinking of making Notice that th...

Страница 7: ...ress CLEAR to return to normal game play Another method of selecting game options is by pressing the option squares As shown in the Options Chart Squares A1 H1 A2 H2 A3 H3 and A4 can be used to turn o...

Страница 8: ...while it is thinking about a move 5 2 Playing Mode Options Squares A2 H2 Press OPTION twice to select the Playing Mode Op tions Then use the BLACK and WHITE keys to select options within this group a...

Страница 9: ...hinking about its next move the display automatically starts rotating again The game information you can see while the computer is thinking includes the following rd 1 to rd 4 the predicted line of pl...

Страница 10: ...cator and square designation and board lights also indicate the square Press the same PIECE SYMBOL KEY again to see the location of the next piece of that same type All the White pieces are shown firs...

Страница 11: ...ing an incorrectly placed piece Then press CLEAR to exit Position Mode 7 TECHNICAL DETAILS 7 1 The ACL Function Computers sometimes lock up due to static discharge or other electrical disturbances If...

Страница 12: ...nd have pressed ENTER to clear the board The computer has made a special move such as en passant castling or a pawn promotion Your board position is incorrect pieces have been moved Batteries are runn...

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