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5

ENGLISH

A8

A7

A6

A5

A4

A3

A2

A1

B8

B7

B6

B5

B4

B3

B2

B1

C8

C7

C6

C5

C4

C3

C2

C1

D8

D7

D6

D5

D4

D3

D2

D1

E8

E7

E6

E5

E4

E3

E2

E1

F8

F7

F6

F5

F4

F3

F2

F1

G8

G7

G6

G5

G4

G3

G2

G1

H8

H7

H6

H5

H4

H3

H2

H1

LEVEL

LEVEL

8 sec.

per move

00:08

13 sec.

per move

00:13

40 sec.

per move

00:40

Fun

Level 13

Fu 13

6 ply

search

FD16

4 sec.

per move

00:04

12 sec.

per move

00:12

35 sec.

per move

00:35

2 ply

search

FD 4

Fun

Level 12

Fu 12

3+ ply

search

FD 8

4+ ply

search

FD11

3 sec.

per move

00:03

11 sec.

per move

00:11

30 sec.

per move

00:30

Fun

Level 11

Fu 11

Fun

Level 16

Fu 16

1+ ply

search

FD 2

4 ply

search

FD10

2 sec.

per move

00:02

10 sec.

per move

00:10

25 sec.

per move

00:25

Fun

Level 2

Fu 2

Fun

Level 3

Fu 3

Fun

Level 4

Fu 4

Fun

Level 5

Fu 5

Fun

Level 6

Fu 6

Fun

Level 7

Fu 7

Fun

Level 8

Fu 8

Fun

Level 9

Fu 9

Fun

Level 10

Fu 10

Fun

Level 14

Fu 14

Fun

Level 15

Fu 15

1 ply

search

FD 1

1++ ply

search

FD 3

2+ ply

search

FD 5

2++ ply

search

FD 6

3 ply

search

FD 7

3++ ply

search

FD 9

4++ ply

search

FD12

5 ply

search

FD13

5+ ply

search

FD14

5++ ply

search

FD15

5 sec.

per move

00:05

6 sec.

per move

00:06

7 sec.

per move

00:07

1 sec.

per move

00:01

9 sec.

per move

00:09

14 sec.

per move

00:14

15 sec.

per move

00:15

16 sec.

per move

00:16

20 sec.

per move

00:20

45 sec.

per move

00:45

50 sec.

per move

00:50

55 sec.

per move

00:55

1 min.

per move

01:00

Fun

Level 1

Fu 1

2 min.

per move

02:00

3 min.

per move

03:00

4 min.

per move

04:00

5 min.

per move

05:00

6 min.

per move

06:00

10 min.

per move

10:00

15 min.

per move

15:00

FUN LEVELS

FIXED DEPTH

 LEVELS

CASUAL LEVELS

A QUICK AND EASY GUIDE

TO LEVEL SELECTION!

1.

Press LEVEL to enter
Level Mode.

For example: To select
Level G2 (with an average
computer response time
of 25 seconds per move),
press Square G2. The
display will alternate
between 

L:G2

 and 

00:25

.

For more details on the levels, see Section 3.

2. Next, select your level, using the

chart on the right. Simply locate
your level square and press down
on the square to display that level!

3.

Finally, press LEVEL again
to exit Level Mode.
 

Now

you can start playing on your
newly selected level!

experimenting a little—start out with some of the lower level
settings, and advance to the more difficult levels as your
skills grow!

Note that on some of the higher levels, the computer may

take a long time to complete its search. If you want to force
the computer to stop thinking and make a move, simply
press PLAY at any time.

Press LEVEL to enter Level Mode, and the current level is

shown, with the display alternating between the Level
Square and the Level Name. As an example, Level A4 (Fun
Level 4), which is the default level at the first power-up,
displays as 

L:A4

 and 

Fu 4

. To change the level, press a

board square (using the Level Selection Chart as a guide),
and that level will be displayed. Press LEVEL again to exit
Level Mode, with your newly selected playing level in effect.

Other important points to remember regarding levels:

• If you press LEVEL to verify the level, but you don’t want

to change levels, press LEVEL again to exit without
making any changes.

• You can use LEVEL to check the playing level while the

computer is thinking, but you cannot change the level
until it’s your turn to move.

• Pressing NEW GAME resets the computer and retains

the current playing level.

3.1 Fun Levels (Squares A1-B8)

LEVEL

ALTERNATING

LEVEL

ALTERNATING

SQUARE

DISPLAY

SQUARE

DISPLAY

A1 .......

L:A1 / Fu 1 .....

B1 .......

L:B1 / Fu 9

A2 .......

L:A2 / Fu 2 .....

B2 .......

L:B2 / Fu10

A3 .......

L:A3 / Fu 3 .....

B3 .......

L:B3 / Fu11

A4 .......

L:A4 / Fu 4 .....

B4 .......

L:B4 / Fu12

A5 .......

L:A5 / Fu 5 .....

B5 .......

L:B5 / Fu13

A6 .......

L:A6 / Fu 6 .....

B6 .......

L:B6 / Fu14

A7 .......

L:A7 / Fu 7 .....

B7 .......

L:B7 / Fu15

A8 .......

L:A8 / Fu 8 .....

B8 .......

L:B8 / Fu16

If you are a novice or beginning player, the Fun Levels are

especially for you—they’ll give you the opportunity to beat
the computer for a change! Here, the computer does not

exhaustively search for the best available move, as you
would normally expect. Instead, it disregards scores and
uses a strong randomizer to deliberately weaken play—
which causes it to sometimes make moves that are not
necessarily the best it has found. This variability makes the
computer prone to some very human errors in judgment.
Beat the computer by capitalizing on its mistakes, and you
may soon discover that you can win games against friends in
the same manner! The Fun Levels start out easy and get a
little stronger as they go, allowing you to strengthen your
playing abilities along the way.

3.2 Fixed Depth Levels (Squares C1-D8)

LEVEL SQUARE

SEARCH DEPTH

ALTERNATING DISPLAY

C1 .................. 1 ply ..................

L:c1 / Fd 1

C2 .................. 1 ply+ ................

L:c2 / Fd 2

C3 .................. 1 ply++ ..............

L:c3 / Fd 3

C4 .................. 2 ply ..................

L:c4 / Fd 4

C5 .................. 2 ply+ ................

L:c5 / Fd 5

C6 .................. 2 ply++ ..............

L:c6 / Fd 6

C7 .................. 3 ply ..................

L:c7 / Fd 7

C8 .................. 3 ply+ ................

L:c8 / Fd 8

------------------------------------------------------------
D1 .................. 3 ply++ ..............

L:D1 / Fd 9

D2 .................. 4 ply ..................

L:D2 / Fd10

D3 .................. 4 ply+ ................

L:D3 / Fd11

D4 .................. 4 ply++ ..............

L:D4 / Fd12

D5 .................. 5 ply ..................

L:D5 / Fd13

D6 .................. 5 ply+ ................

L:D6 / Fd14

D7 .................. 5 ply++ ..............

L:D7 / Fd15

D8 .................. 6 ply ..................

L:D8 / Fd16

On the Fixed Depth Levels, the computer’s search depth is

limited to a certain number of moves, or ply. A “ply” is an
individual move, or a move for either side. For example, on
Level C1, the computer searches to a depth of one ply, and
thus looks ahead only one individual move. On this level,
therefore, it will often overlook a mate in one. This produces
weaker play, giving beginners a better chance of beating the
computer! Use these levels to sharpen your skills—as you

Содержание Alchemist Plus

Страница 1: ...he initial starting position for a new game with the White pieces closest to you as shown in this diagram 4 Press NEW GAME to reset the computer Now you re ready to play your very first game against A...

Страница 2: ...n piece This information flashes alternately with the clock display d Take your piece and gently press it down on the square you are moving to You ll hear a second beep as the computer confirms the mo...

Страница 3: ...e to square will complete your move When promoting always remember to change your piece on the board When the computer promotes a pawn the display shows its move as usual with the from square flashing...

Страница 4: ...zero If the total elapsed time exceeds one hour you ll see HH MM Hours Minutes with a flashing colon in the middle and no leading zero Please also note the following points in regard to the chess clo...

Страница 5: ...en the Level Square and the Level Name As an example Level A4 Fun Level 4 which is the default level at the first power up displays as L A4 and Fu 4 To change the level press a board square using the...

Страница 6: ...ES for a step by step example of using Verify Mode If you should knock over the chess pieces or if you think your board position may be incorrect the computer can verify all the piece locations for yo...

Страница 7: ...ns Please also note the following regarding the Teach Modes If you press more than two PIECE SYMBOL KEYS only the last two pieces displayed will be selected when you press TEACH MODE to start the game...

Страница 8: ...al moves The computer is silent Alec is not showing in the display The clock is displayed while verifying pieces The display skips seconds or the time between seconds seems uneven There is no response...

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