background image

To exit demo mode, press the Reset button on
the front of the game.

Now you can bring that the loved Pinball
anywhere!  With three different game plays in one
Pinball has never been the same! Forget the
quarters and get ready for full tilt ahead!

BUTTONS AND FEATURES:

ON / NEW GAME / PAUSE / ENTER - Press this
button to turn on the game, pause the game, or
enter a selection. Start a new game (press 2
seconds)

LEFT FLIPPER - This button operates the flipper
on the left.

RIGHT FLIPPER - This button operates the flipper
on the right.

PLUNGER - Pull back the plunger and    release
to launch the ball into play.  The longer you hold
back the plunger, the more power will be given to
the launch of the ball.

SOUND - This button turns the sound "on" or
"off."

RESET - Using a small object such as a paper clip
press this button to reset the game.  Just
remember, this will start a new game and delete
your previous "high scores."

DECKS - Insert one of the three decks into the
game to play one of the three pinball games.
Decks also can be stored in the back of the game.

GAME ELEMENTS:

SCORE - This indicates how many points you've
earned.

FLIPPERS - By pressing the LEFT and RIGHT
FLIPPER BUTTONS, the flippers knock the ball
into targets and help keep the ball from rolling into
the drain.

DRAIN - When the ball enters the drain, the ball is
lost and the next ball will appear over the plunger.

DROP TARGETS - These groups of targets will

MODEL 73021

1 player / Ages 8 and up

INSTRUCTION MANUAL

P/N 82375510     Rev.A

disappear or "drop," one by one, as they are
struck by a pinball.  A special bonus is awarded
when all targets in a group are "dropped."

SLINGSHOTS - When these targets are struck,
they will "slingshot" the ball back into the game.

GATES - A ball can only enter a gate one way.
After entering, the gate is closed, and the ball will
simply bounce or roll off it.

BUMPERS - Points are awarded every time the
ball bounces off a bumper.

SINKHOLES - A ball is not lost if it lands in a
Sinkhole.  Instead, points are awarded and the ball
returns from a Kickback.

KICKBACKS - A ball emerges from a Kickback
after falling into a sinkhole.

ROLLOVERS - Points are awarded when the ball
passes over a Rollover.

RAMPS - A powerful hit from a flipper will
sometimes knock a ball up a ramp.  This will take
the ball to a different part of the playing field or
start a Mini Game.

RAILS - When a ball enters a tube, it rolls through
the tube, and OVER the game deck.  This will take
the ball to a different part of the playing field or
start a Mini Game.

Let's Play!

Turn on the game by pressing the ON / NEW
GAME / PAUSE / ENTER button.  If no DECK is
inserted into the game, you'll be asked to insert
one now.  

INSERTING A DECK - Insert a deck by sliding
the card through the opening in the top of the
game. 

Once an individual deck is placed into the game,
press the LEFT FLIPPER or the RIGHT FLIPPER to
choose a GAME MODE.  Press the ON / NEW
GAME / PAUSE / ENTER button to enter your
selection.

GAME MODES:

FULL-TILT MODE - This mode allows you to
create a HIGH SCORE.  You may only "Nudge" the
game a limited number of times before "TILTING"
the game.

HALF-TILT MODE - In this mode you may Nudge
the game as many times as you want.  But you
won't be able to score the
highest potential score.

Nudging the Game:
To "Nudge" the game,
lightly tap the side of
the game with one
hand.  This will move
the pinball in the
desired direction
(which helps if the ball
is headed straight for the
drain).  But be careful!  In
Full-Tilt Mode, nudging too
often can cause the game to "tilt" and the current
game will automatically be over.

Once you've chosen the Game Mode, your first
pinball will appear above the Plunger.  Pull back
the Plunger and release it when the desired
amount of power has built up in the springs.
Remember, the longer you hold back the Plunger
the harder your ball will be shot onto the playing
field!

GAME PLAY:

Using the three different decks, there are three
exciting games to choose from:  SPACE,
CARNIVAL, and CASINO.  And as with most other
pinball games, a certain number of points and/or
the combination of targets hit will give you special
bonuses throughout the game!  Some of these
bonuses are:

EXTRA BALL- During game play, extra balls can
be awarded.  If this happens, you will be asked to
"shoot again" after one of your original balls goes
down the drain.

MULTI BALLS - Through a combination of points
and/or targets hit, sometimes Multi Balls are
awarded.  When this happens, several balls enter
the playing field at once.  Now it's up to you to
rack up the points by using the flippers to keep as
many of these balls in play as possible.

MATCH - At the end of the game, two numbers
will be picked randomly and then compared to the
last two numbers of your score.  If there is a
match, you get a bonus ball!  Pull back the
Plunger and shoot again!

Nudge Function

TM

Slide and store
interchangeable
decks

Flippers

Reset

Sound

On/New Game/
Pause/Enter

Plunger

E 1

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