Radica Games 20Q P6624 Скачать руководство пользователя страница 2

Protect the environment by not disposing 
of this product with household waste 
(2002/96/EC). Check your local authority 
for recycling advice and facilities.

Hereby, Mattel declares that this toy is in 
compliance with the essential requirements and 
other relevant provisions of Directives 2004/108/
EC, 88/378/EEC. Suitable for use in all EU 
member states. A copy of the Declaration of 
Conformity may be obtained from Mattel UK Ltd.

tighten the screw with a screwdriver. Do not 
over-tighten.

•  For longer life use only alkaline batteries.
•  Replace the batteries when the product does 

not function properly.

•  Remove batteries and dispose of them safely.  

ADULT SUPERVISION IS RECOMMENDED 
WHEN CHANGING BATTERIES.

BATTERY SAFETY INFORMATION

In exceptional circumstances batteries may leak 
fluids that can cause a chemical burn injury or 
ruin your product.  To avoid battery leakage; 
•  Do not use rechargeable batteries.
•  Non-rechargeable batteries are not to be 

recharged. 

•  Do not mix alkaline, standard (carbon-zinc),  

or rechargeable (nickel-cadmium) batteries.

•  Do not mix old and new batteries. 
•  Only batteries of the same or equivalent type 

as recommended are to be used. 

•  Batteries are to be inserted with the correct 

polarity. 

•  Exhausted batteries are to be removed from 

the product. 

•  The supply terminals are not to be short-

circuited. 

•  Dispose of batteries safely. 
•  Do not dispose of this product in a fire.  

The batteries inside may explode or leak.

CAUTION

•  Sometimes, a build-up of static electricity 

(from carpets, etc) may cause the game to 
stop working. Just reset the game, and it 
will work again.

•  In an environment with radio frequency 

interference, the product may malfunction 
and require user to reset the product.

This device complies with Part 15 of the FCC 
Rules. Operation is subject to the following two 
conditions:  (1) this device may not cause harmful 
interference, and (2) this device must accept any 
interference received, including interference that 
may cause undesired operation.

WARNING:  Changes or modifications to this unit 
not expressly approved by the party responsible 
for compliance could void the user’s authority to 
operate the equipment.

NOTE:  This equipment has been tested and 
found to comply with the limits for a Class 
B digital device, pursuant to Part 15 of the 
FCC Rules.  These limits are designed to 
provide reasonable protection against harmful 
interference in a residential installation.  This 
equipment generates, uses and can radiate radio 
frequency energy and, if not installed and used 
in accordance with the instructions, may cause 
harmful interference to radio communications.  
However, there is no guarantee that interference 
will not occur in a particular installation.  If this 
equipment does cause harmful interference 
to radio or television reception, which can be 
determined by turning the equipment off and 
on, the user is encouraged to try to correct the 
interference by one or more of the following 
measures:  
•  Reorient or relocate the receiving antenna.
•  Increase the separation between the 

equipment and receiver.

•  Connect the equipment into an outlet on a 

circuit different from that to which the receiver 
is connected.

•  Consult the dealer or an experienced radio / TV 

technician for help.

Keep these instructions for future reference 
as they contain important information.

For product sold in canada • 

POUR LES PRODUITS vENDUS AU 
CANADA

THIS CLASS B DIGITAL APPARATUS 

COMPLIES WITH CANADIAN ICES-003.

CET APPAREIL NUMÉRIQUE DE LA CLASSE 

B EST CONFORME À LA NORME NMB-003 DU 

CANADA.

(VALID FOR CANADA ONLY • VALABLE AU 

CANADA SEULEMENT)

Operation is subject to the following two 
conditions :

(1) this device may not cause interference, and 
(2) this device must accept any interference, 
including interference that may cause undesired 
operation of the device.

L’utilisation de ce dispositif est autorisée 
seulement aux conditions suivantes :

(1) ll ne doit pas produire de brouillage et (2) il 
doit pouvoir tolérer tout brouillage radioélectrique 
reçu, même si ce brouillage est susceptible de 
compromettre son fonctionnement.

After twenty questions are asked and answered, 
the game will give the remaining 

PLAYER(S) 

a 5 second countdown to press the 

GUESS 

Button to make their guess.  If multiple 

PLAYERS 

remain, the first 

PLAYER who presses the 

GUESS Button will be allowed to guess.  If that 
PLAYER is correct, the game ends and he/she 
receives the 

20Q™ CARD(S).  If the PLAYER is 

incorrect, all 

PLAYERS are brought back into the 

game for the 

LIGHTNING ROUND.  

LIGHTNING ROUND

The LCD screen will indicate “EVERYBODYS 
BACK IN” to begin the 

LIGHTNING ROUND.  

Once this animation has scrolled past, 

PLAYERS 

including the 

DEALER must try to be the first 

to press the 

GUESS Button.  The first PLAYER 

to press the 

GUESS Button is given another 

opportunity to guess.  If that 

PLAYER is correct, 

the 

20Q™ CARD(S) is awarded.  If this PLAYER 

is incorrect, 20Q™ will randomly select the next 
PLAYER to guess.  If all PLAYERS are incorrect 
in the 

LIGHTNING ROUND, the game is over and 

the two 

20Q™ CARDS should be place at the 

bottom of the deck. 

Note: The random selection in the 

LIGHTNING 

ROUND can include 20Q™.

At the end of a game, 20Q™ will prompt to 
begin a new round by asking if you want to “Play 
Again”.  If you press 

YES, 20Q™ will confirm the 

number of players, select a new dealer, and begin 
a new game.  If you press 

NO,

 the unit will turn 

off.

SLEEP MODE

After 2 minutes of inactivity, 20Q™ will go into 
SLEEP MODE.  To wake the unit, press the 
UNDO Button and the game will wake-up at the 
point in the game where it went to sleep.

BATTERY INSTALLATION / 
REPLACEMENT

This game is powered by two (2) AAA (LR03) 
batteries (not included).
•  Using a screwdriver (not included), loosen the 

screw until the battery compartment door can 
be removed. 

•  Insert two (2) AAA (LR03) batteries as 

indicated inside the battery compartment.

•  Replace the battery compartment door and 

20Q and I CAN READ YOUR MIND are trademarks of 20Q.net, Inc.

TM

Play at http://20Q.net

CONFORMS TO THE SAFETY REQUIREMENTS OF 

ASTM F963.

© 2009 Mattel, Inc. All Rights Reserved.
RADICA USA Ltd.  www.radicagames.com   Helpline  1.800.803.9611 or  

service.mattel.com   Consumer Relations – Mattel, Inc. 636 Girard Avenue,  

East Aurora, NY 14052, U.S.A.     
Mattel Canada Inc., Mississauga, Ontario L5R 3W2.    

 

You may call us free at 1.800.803.9611.   
Retain this address for future reference: Mattel U.K. Ltd., Vanwall Business Park, 

Maidenhead SL6 4UB. Helpline  01628 500303.   
Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.   

 

Consumer Advisory Service - 1300 135 312.  
Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre, Harbour City, 

Tsimshatsui, HK, China.  
Diimport & Diedarkan Oleh: Mattel SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor,  

Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ.    

Tel:03-78803817, Fax:03-78803867.  
Mattel, Inc. 636 Girard Avenue, East Aurora, NY 14052,  U.S.A.  

 

Consumer Relations 1.800.803.9611.

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