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6 | Getting Started with the Demos | Oculus Rift
Getting Started with the Demos
Now that the Rift is plugged in, the drivers are installed, and the SDK is installed, you are ready to begin using
the SDK.
Note: If you haven’t already, take a moment to adjust the Rift headset so that it’s comfortable for your
head and eyes. More detailed information about configuring the Rift can be found in the Oculus Rift
Hardware Setup this guide.
After the hardware is configured, the next step is to test the development kit. The SDK comes with a set of full-
source C++ samples designed to help you get started quickly. These include:
• OculusWorldDemo—A visually appealing scene with on-screen text and controls.
• OculusRoomTiny—A minimal C++ sample showing sensor integration and rendering on the Rift.
Getting Started
Oculus recommends running the pre-built OculusWorldDemo to explore the SDK. You can find a link to the
executable file in the root of the Oculus SDK installation.
The following is a screenshot of the OculusWorldDemo application:
Figure 1: OculusWorldDemo Application
OculusWorldDemo Controls
The OculusWorldDemo uses a mix of standard and specialized controls.
The following table describes keys and devices that you use for movement: