
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R
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Automatic Crossbow
If you defeat an enemy that’s flashing green,
your weapon will turn into a rapid-fire
crossbow, able to fire many shots in rapid
succession. Once you run out of automatic
arrows, your crossbow will revert to normal.
When you complete a stage, the Results screen will
show you how many points you earned in that stage
as well as your running total for the stage you are
playing. When you’re ready to continue, press to
start the next stage.
Playing with 2- Players
You can play Link’s Crossbow Training with up to four players, taking turns
using the Wii Zapper. Players take turns, starting with Player 1 and ending
with Player . When you are done with your turn, hand the Wii Zapper to
the next player.
You earn points for shooting enemies.
In some stages, you will shoot bull’s-
eyes instead of enemies.
There are three stages in each level. If you complete each of the three
stages with a high enough total score, you will clear the level and move
on to the next.
Hit bull’s-eyes or enemies using the Wii Zapper, and see how many points you
can earn before time runs out. You have a limited amount of time in each stage.
When you complete a stage, you’ll move on to the next. The level ends once you
have completed all three stages. Once you finish the level, you will return to
the Level Select screen (page ).
Basic Rules
About Your Weapon
Crossbow
Press to fire the crossbow.
You have an unlimited number of arrows.
Exploding Crossbow
Press and hold until the crosshairs flash, and
then release to fire an exploding arrow. It has
more power and does more damage, but it takes
a little while to charge up, so you can’t fire it
as frequently.
There are three different styles of play, but the screen remains the
same in each.
When time
runs out, the
stage ends.
Press to fire
your crossbow
wherever this is
aiming.
The player is at
the center, the
red dots represent
enemies, and the
wedge between the
lines represents the
direction in which
the player is looking.
The radar does not
appear in all rounds.
Results Screen
G P
Game Play
G S
Game Screen
Enemies
Score
Time Limit
Crosshairs
Radar
Level Total
Target Score
Stage Total