staRtIng the game
staRtIng the game
1. When you turn your DS on, you should see the
screen on the right. Please read through the
information and tap the bottom screen to continue.
2. When you tap the Kirby Super Star Ultra panel on
the DS Menu Screen, you will watch the opening
of the game.
* If you have changed the settings on your Nintendo DS
to start games automatically, you do not need to do this
step. Please see your Nintendo DS Instruction Booklet for
more information.
3. When the title screen appears, tap the bottom
screen or press or
. Then choose a file
on the file-selection screen. From this screen, you
can also choose the options of Group Sub-Games
and 2-P Spring Breeze.
Make sure that the power on your Nintendo DS is off, then insert the Kirby Super Star
Ultra Game Card firmly into your DS.
Once you’ve selected a file, select the number of players. In
2-P Adventure, P1 controls Kirby while P2 controls the Helper.
p. 16
2-P Adventure
When choosing 2-P Adventure, you will need to establish a
wireless connection between P1 (parent) and P2 (child). P1
should choose Create Room and wait for P2. P2 must choose
Enter Room and select a room to enter. Once P2 has entered
the room, P1 should choose
. P1 must also choose a
game mode next.
* Please read
p. 30-31
carefully before initiating a Nintendo DS
wireless connection.
When you clear a stage or a game mode, data will automatically be saved to your
file. To continue a saved game, you must choose the Continue option within a
given game mode—use
to place the cursor over the Continue panel and select
a stage to play. However, you can only save at a save point in The Great Cave
Offensive.
p. 24
choose the numBeR of plaYeRs
save Data
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