Here’s a tip from my days as a beloved hero: Try rolling off a
ledge and jumping in midair. That’ll get your blood movin’!
ACTIONS
Donkey Kong’s Moves
These are Donkey Kong’s standard moves. When
you find a DK Barrel and release Diddy Kong, he
will automatically jump on Donkey Kong’s back and
provide additional abilities.
In Two-Player Cooperative Mode (pg. 21), Diddy Kong will not automatically
jump on Donkey Kong’s back. Press or when close to Diddy Kong to
carry him on Donkey Kong’s back.
Walk/Run
Hold left or right to walk. As you move farther in one direction,
Donkey Kong will begin to run.
Crouch
Hold down on to crouch.
Jump
Press to jump. Press and release for short jumps, or press
and hold for longer jumps.
Ground Pound
While not moving, shake the Wii Remote and
Nunchuk to ground pound. This will stun
nearby enemies and allow Donkey Kong to
interact with certain objects in the environment, such as special DK Plates.
Barrel Roll
Shake the Wii Remote or Nunchuk while holding left or right on
to barrel roll.
Grab
Press and hold either or to pick up barrels and other
objects or grab vines. Release the button to throw the barrel
or let go of the object or vine.
Cling
Press and hold either or to cling to certain surfaces like
grass, sails, and chains. Hold left or right to move along the
surface. Shake the Wii Remote or Nunchuk to pound. Release
to let go.
Barrel Jet
With Diddy Kong on Donkey Kong’s back, hold after jumping
to hover in midair for a short period of time.
Kong Roll
With Diddy Kong on Donkey Kong’s back, shake the Wii Remote
and Nunchuk while holding left or right on to perform a
Kong Roll. Donkey Kong will continuously roll until you stop
shaking the Wii Remote and Nunchuk.
Blow
Hold down on and shake the Wii Remote or Nunchuk controller
to blow.
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