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NHRC-2 User Guide
NHRC-2 User Guide
Page 9
2/28/2000
Copyright © 2000, NHRC LLC
All Rights Reserved.
stored voice or CW messages, and command 41 is used to record stored
voice messages.
To record stored voice messages, use command pppp410x, where x is the
number of the message you want to record, found in the message contents
table. Unkey after the command sequence, then key up, speak your
message, and unkey. The controller will remove about 100 ms from the
end of your message to remove any squelch crash that might have been
recorded.
To play stored voice messages, use command pppp401x, where x is the
number of the stored voice message you want to play. To play CW
messages, use command pppp401x, where x is the number of the CW
message you want to play.
You may wish to have a family member or member of the opposite sex
record your ID messages. The recorded audio sounds natural enough that
people have actually tried to call the amateur whose callsign is recorded in
the controller after the ID message plays!
3. Enabling/Disabling the Repeater
The repeater can be disabled or enabled by remote control by setting the value in
location 00. Set this location to zero to disable, or non-zero to enable. For
instance, to disable the repeater, send command pppp0000. To enable the
repeater, send command pppp0001.
3. Operating
1. About the IDs
When the repeater is first keyed the controller will play the "initial ID". If the
repeater is keyed again before the ID timer expires, the controller will play the
"normal ID" when the ID timer expires. If the repeater is not keyed again, and the
ID timer expires, the controller will reset and play the "initial ID" the next time
the repeater is keyed. If the repeater is keyed while the controller is playing a
stored voice message ID, the controller will cancel the stored voice message ID
and play the CW ID.
The idea behind this IDing logic is to prevent unnecessary IDing. For instance, if
a repeater user keys the machine and announces "This is N1KDO, monitoring",
the controller will play the initial ID, and no further IDing will occur unless the
repeater is keyed again. If users commence with a QSO, keying the repeater at
least once more, the controller will play the normal ID and reset the ID timer
when the ID timer expires. If the repeater becomes idle for one ID timer period
after the last ID, then the next time it is keyed it will play the initial ID. The