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11
.
Attack
: Adjusts the attack time, which is the time it takes the compressor to apply the full
amount of gain reduction after the control signal rises above the threshold.
12
.
Gentle/Punch/Slam
: Switches between three distinct preset settings for the
Attack
and
Release
.
Gentle
produces smooth compression suitable for a wide variety of signals.
Punch
emphasizes transients and performs well on drums.
Slam
produces intense compression that
can be used for drastic effects.
13
.
Release
: Adjusts the release time, which is the time it takes the compressor to stop applying
gain reduction after the control signal falls below the threshold.
14
.
Fat/Warm/Bright
: Switches between three different types of filtering.
Fat
emphasizes low-
frequency and high-frequency content.
Warm
reduces high-frequency content and enhances
low-frequency content.
Bright
enhances high-frequency content and reduces low-frequency
content.
15
.
Character
: Adjusts the color of the signal by applying filtering. The type of filtering can be
switched between
Fat
,
Warm
, and
Bright
.
16
.
Output
: Adjusts the output level of the Component.
17
.
Mode
: Switches between three different stereo routing modes.
Stereo Link
applies the same
amount of gain reduction to both the left and right channels, preserving the original stereo
image.
Dual Mono
applies individual amounts of gain reduction to the left and right stereo
channel, increasing loudness in both channels independently.
MS
applies individual amounts of
gain reduction to the mid and the side signal, increasing the width of the stereo image.
18
.
Mix
: Blends between the effect signal (
Wet
) and the input signal (
Dry
). Blending in the input
signal can be used to increase dynamics and preserve transients.
OVERVIEW
5
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