8
The coordinate E7 and the pawn standing on this square of the LCD board ‘flash’. Press the relevant
square on the chessboard to move the pawn from it. Now,
E5
‘flashes’ and the pawn ‘jumps’ from
E7
to
E5
. Now press the field
E5
to set the pawn down there.
(Alternatively: instead, you can press the CL button and place the chess piece directly onto the target
square (E5 in this example) without first pressing the relevant sensor field. However, pay close
attention that the positions on the chess board and the LCD display always match.)
When the computer is ‘thinking’, the LCD display shows a rotating hourglass. Press
MOVE
if you wish
to interrupt the chess computer and therefore force it to make its move immediately. If you press
MOVE
when it’s your turn, the computer makes the next move (
i.e. it changes places with you).
Incorrect entries: If, during your game of chess, you attempt to make a move that is not permitted,
the computer emits a triple buzzing sound in order to alert you to the error.
3.2 Special moves
Check:
A succession of beeping noises announces a check. The display shows the symbol
‘+’
(for
check).
Castling:
First move the king; the chess computer then instructs you to move the rook.
En passant capture:
Move the capturing pawn and then press the square of the pawn that will be
captured (as shown on the LCD display).
Pawn promotion:
Move the pawn to t
he target square as usual. A ‘flashing’ queen is then shown on
the display. If you would prefer to convert the pawn to another piece instead, use
or
to select
the desired piece. When the desired piece is shown on the LCD display, press the promotion square
or the
ENT
button.
3.3 Information about the computer’s thought process (INFO)
While the computer is making its calculations, or displays the move that it has just made, you can
repeatedly press the
INFO
button to see a range of relevant information. The display shows a
flashing
‘i’
(for information).
1 x INFO:
Position evaluation
0.50
= The computer has an advantage of 0.50 pawns
-1.00
= The computer has a disadvantage of 1.00 pawns
Book
= The most recent move came from the opening book stored in the computer
2 x INFO: Calculation depth and number of moves analysed
Example:
8 15/39
ChessGenius has computed 8 half-moves (that is to say, 4 white
and 4 black moves) in depth, and has currently analysed 15 of 39 possible moves
3 x INFO:
Main line
Shows the first move from what the computer has calculated as being the main line (i.e.
has
the move order that is deemed to be the strongest).
Repeated presses of the
INFO
button show the next moves in this main line (up to a
maximum of 7 half-moves).
After pressing
INFO
once more, the LCD display returns to the position evaluation
display.
CL:
Clears the
INFO
display and returns to normal play.