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SAVING AND LOADING FILES
There’s truly nothing better than taking your game to a friend’s
house and then stomping that friend into dust—right there on
the living room floor. So, you’ll be happy to hear that you can
save and transfer copies of your saved files either to your hard
disk or to the ultra-portable Xbox memory units. Just select
Load or Delete Saved Games
from the
Main Menu
, and then
go from there.
USER PROFILES
Creating a user profile makes it possible for you to save your
controller settings, coaching settings, playbook, win/loss
records, and various statistics about how you play the game.
You can create a new user profile from the
User Profiles
option on the
Main Menu
or from the
Controller Select
menu
in any mode.
Featuring the song “Take It Outside”
from the Master P album,
Gameface
.
www.nolimitrecords.com
CREDITS
SA
VE/
LO
AD
C
REDITS
High Voltage Software
Producer
Scott Slaby
Assistant Producer
Mike Wang
Lead Developer
Terry Wellmann
Development
Peter G. Lewis
Mark McNeill
Dave Perea
J.R. Scally
Frank Lee Wilson
Art Lead
Dave Leung
Art
Steve Gehrke
Kevin Howe
Bryan Moss
Doug Petty
Thomas Robins
Scot Phillip Scott
Audio Director
D. Chadd Portwine
Audio
Fred Love
Tim Schlie
Tim Stasica
Management
CEO/Founder
Kerry J. Ganofsky
President
John Kopecky
VP of Software
Development
Jesse Helton
VP of Creative Content
Eric Nofsinger
Director of Technology
Brett Bourbin
Executive Producer
Kevin Sheller
IT Director
Raymond Bailey
Engine and Tools
Cory Bloyd
Steve Houchard
Chris McCue
Additional Credit
Rich Bernal
Maggie Bohlen
Hal Bouma
Cedric Busse
Josh Dykstra
Brian McRae
Kenny Mehi
Mickey Monson
Paul Oppenheim
Boyoung Park
Erik Parker
Jay Powell
Lisa Wells
Microsoft
Program Manager/
Design Lead
Darryl M. Lewis
Game Designer
Brian Jackson
Test Lead
Fred L. Norton II
Test
Moon Chan
Joe Djorgee
Isaac Hunt
Jeff Nelson
Chad Dylan Long (Volt)
Erik Lundegaard (Volt)
Bryan Sudderth (Volt)
Art Manager
Rachel Rutherford
Animation Lead
Ben Cammarano
UI Art Lead
Jeremy Jones (ArtSource)
Art
Steve Chin (ArtSource)
Kris Strong (ArtSource)
Patrick Nichols
Development
Scott Briggs
Tony Cox
Content Lead
Michelle Lomba
Content Creation
Beth Demetrescu
Fred Northup, Jr.
David L. McLean (Volt)
Content Coordination
Kirsten Andrews
Print Design
Kris Beecroft (Volt)
Audio Co-Leads
Jerry Schroeder
Andy Teal
Product Manager
John Rodman
Marketing
Bill Nielsen
Leslie Allen
Localization Lead
Jason Olsen (Volt)
User Testing Lead/
UI Design Lead
Kevin Keeker
User Testing
Jun Kim
Kyle Drexel (Comforce/
RhoTech)
Product Support
Scott Hirnle
Product Planner
Tom Youtsey
Legal
Jama Cantrell
Jeff Koontz
Licensing
John Pleas (Volt)
Music Licensing
Lily Kohn
Music Acquisitions
Peter Davenport
Contracts
Becky Bailey
Rita Boyd
Management
Studio Manager
Pat Cook
Planning Director
Dave Malcolm
Group Program Manager
Giancarlo Mori
Development Manager
Scott Briggs
Game Design Manager
Steve Schreck
Test Manager
Jimmy Bischoff
Art Director
Jonathan Cowles
User Experience Manager
Jeremy Los
Group Assistants
Susan Metters
Danya Hanks (Kelly Services)
Music by Master P, Sir Mix-A-Lot, Stan LePard, Tim Stasica, and Fred Love. Additional music by
Breez Evahfl owin’, The Golden Child, Binky Mack - A&R: Cando Ent.
Voice Talent: Kevin Calabro, Marques Johnson, Kenny Smith, Akemi Takei, and Eric Radovich
Motion Capture Talent: Ronnie Fields (dunks and dekes), Donald Watts (gameplay)
Additional Motions Captured by: Red Eye Studios – Hoffman Estates, IL
Special Thanks: Ed Fries, Shane Kim, James Miller, Paul Pierce, Pau Gasol, Greg Lassen,
Localization teams in Redmond and Dublin
See the in-game credits for the complete list of the NBA Inside Drive 2003 team members!