SAM Coupe Disk Drive Manual 19
GOOD HOUSEKEEPING
Press key 4: a 48K program is SAVEd to drive
1. When you LOAD it again later, it will
restart from the same point at which you
made the snapshot SAVE. (Shift and key 4
SAVES to disk drive 2.) So you can start
from wherever you want in a game.
Press key x: you're returned to SAM Basic.
This give you the opportunity to change the
screen colours using the PALETTE command. Or
you'll be able to make changes to the
program by using PEEK and POKE.
(Note that the popular magazines often
publish what they call "Multiface POKES",
allowing you to have extra power or infinite
lives, for example, in games. If you've
loaded a Spectrum game onto the Coupe, the
same POKES will often apply, although you'll
need to add 65536 to the address line. For
example, a magazine POKE 27236,10 would be
entered on the Coupe as POKE 92772,10.)
After making any changes you want to using
SAM Basic, return to the program by typing:
CALL MODE 1
Later, when you look at the DIRectory,
you'll see that the snapshot files might be
listed like this:
3 SNAP C 14 SCREEN$
4 SNAP D 97 SNP 48K
The Coupe has given the first program (the
screen SAVE) the identifier "C" because it
is the third file in the directory. The
first would be "A", the second "B", and so
on. It would be wise to RENAME your snapshot
files so that you can keep track of which
games you have.
To LOAD Snap C back in, you'd simply use the
normal command: LOAD 3
Please note again that the snapshot facility
will only work with Spectrum 48K programs.
Software houses are likely to make different
use of the BREAK button to allow you to
transfer SAM programs from tape to disk.
Read the instructions that come with the
software to find out what to do.
Your disks are valuable, not only because of
the information they hold, but also because
of the time you have spent creating them. So
force yourself into these good habits:
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