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524
ActionScript classes
_xmouse (MovieClip._xmouse property)
public _xmouse :
Number
[read-only]
Returns the
x
coordinate of the mouse position.
Note:
This property is supported in Flash Lite only if
System.capabilities.hasMouse
is
true
or
System.capabilities.hasStylus
is
true
.
Availability:
ActionScript 1.0; Flash Lite 2.0
Example
The following example returns the current
x
and
y
coordinates of the mouse on the Stage
(
_level0
) and in relation to a movie clip on the Stage called
my_mc
:
this.createTextField("mouse_txt", this.getNextHighestDepth(), 0, 0, 150,
66);
mouse_txt.html = true;
mouse_txt.multiline = true;
var row1_str:String = " \t<b>_xmouse\t</b><b>_ymouse</b>";
my_mc.onMouseMove = function() {
mouse_txt.htmlText = "<textformat tabStops='[50,100]'>";
mouse_txt.ht= row1_str;
mouse_txt.ht= "<b>_level0</b>\t"+"\t"+_ymouse;
mouse_txt.ht= "<b>my_mc</b>\t"+this."\t"+this._ymouse;
mouse_txt.ht= "</textformat>";
};
See also
Mouse
,
_ymouse (MovieClip._ymouse property)
_xscale (MovieClip._xscale property)
public _xscale :
Number
Sets the horizontal scale (
percentage
) of the movie clip as applied from the registration point
of the movie clip. The default registration point is (0,0).
Scaling the local coordinate system affects the
_x
and
_y
property settings, which are defined
in whole pixels. For example, if the parent movie clip is scaled to 50%, setting the
_y
property
moves an object in the movie clip by half the number of pixels that it would if the movie were
set at 100%.
Availability:
ActionScript 1.0; Flash Lite 2.0
Содержание Flash Lite 2
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