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1
Check the orientation of the
resulting object.
Insert a new material for the
texturing.
Assign an image to the texture and
the material to the object.
Adjust the texture mapping
parameter.
Assign the UV coordinates for the
texture mapping.
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grandMA2 User Manual - Creation of customized 3D Objects
Version 3.4 – 2018-07-25
English
Содержание MA VPU
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