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The Little Tikes Company makes fun, high quality toys. We warrant to the original purchaser that this product is free of 

defects in materials or workmanship for one year * from the date of purchase (dated sales receipt is required for proof 

of purchase). At the sole election of The Little Tikes Company, the only remedies available under this warranty will be 

the replacement of the defective part or replacement of the product. This warranty is valid only if the product has 

been assembled and maintained per the instructions. This warranty does not cover abuse, accident, cosmetic issues 

such as fading or scratches from normal wear, or any other cause not arising from defects in material and workman-

ship. *The warranty period is three (3) months for daycare or commercial purchasers.  U.S.A and Canada: For warranty 

service or replacement part information, please visit our website at www.littletikes.com, call 1-800-321-0183 or write 

to: Consumer Service, The Little Tikes Company, 2180 Barlow Road, Hudson OH 44236, U.S.A. Some replacement parts 

may be available for purchase after warranty expires—contact us for details.  Outside U.S.A and Canada: Contact place 

of purchase for warranty service. This warranty gives you specific legal rights, and you may also have other rights, 

which vary from country/state to country/state. Some countries/states do not allow the exclusion or limitation of 

incidental or consequential damages, so the above limitation or exclusion may not apply to you.

‘Let’s care for the environment!’  
The wheelie bin symbol indicates that the product must not be disposed of with other household waste.  Please use designated 
collection points or recycling facilities when disposing of the item. Do not treat old batteries as household waste.  Take them to a 
designated recycling facility.

FCC COMPLIANCE

NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 

15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a 

residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and 

used in accordance with the instructions, may cause harmful interference to radio communications. However, there is 

no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful 

interference to radio or television reception, which can be determined by turning the equipment off and on, the user 

is encouraged to try to correct the interference by one or more of the following measures:

•  Reorient or relocate the receiving antenna. 

•  Increase the separation between the equipment and receiver. 

•  Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. 

•  Consult the dealer or an experienced radio/TV technician for help. 

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device 

may not cause harmful interference, and (2) this device must accept any interference received, including interference 

that may cause undesired operation.

Caution: Modifications not authorized by the manufacturer may void users authority to operate this device.

CAN ICES-3 (B)/NMB-3(B).

LIMITED WARRANTY

BATTERY SAFETY INFORMATION

• 

Use only size “AA” (LR6) alkaline batteries (3 required). 

• 

Charging of rechargeable batteries should only be done under adult supervision with batteries removed from product.

• Do not mix old and new batteries.

• Do not mix alkaline, standard (carbon-zinc), or rechargeable batteries.

• Be sure to insert the batteries correctly and follow the toy and battery manufacturer’s instruction.

• Always remove exhausted or dead batteries from the product.

• Dispose of dead batteries properly: do not burn or bury them.

• Do not attempt to recharge non-rechargeable batteries.

• Avoid short-circuiting battery terminals.

• Remove batteries before placin

g the unit into storage for a prolonged period of time.

Please keep this manual as it contains important information.

MGA Entertainment UK Ltd

50 Presley Way

Crownhill

Milton Keynes

MK8 0ES

Bucks, UK

0800 521 558

www.littletikes.com

www.littletikes.co.uk 

© The Little Tikes Company,

an MGA Entertainment company.  

LITTLE TIKES® is a trademark of Little Tikes in 

the U.S. and other countries.  All logos, names, 

characters, likenesses, images, slogans, and packaging 

appearance are the property of 

Little Tikes.  

Little Tikes Consumer Service  

2180 Barlow Road  Hudson, Ohio 44236 U.S.A.

1-800-321-0183

Printed in China

0117-0-E/INT

Visit our website at 

www.littletikes.com 

to register your product and 

to enter our sweepstakes. 

(No purchase necessary)

HOP ‘TIL YOU DROP

How long can you Pogo-It!™? Jump or move anyway you want to keep the music playing and the game going!

Jump in the direction the voice commands tell you to jump to keep the game going!

SCORING

Level 1: 

1-9 jumps

Level 2: 

10-19 jumps

Level 3: 

20-29 jumps

Level 4: 

30-39 jumps

Level 5: 

40-49 jumps

SCORING

Level 1: 

1-5 points

Level 2: 

6-10 points

Level 3: 

11-15 points

Level 4: 

16-20 points

Level 5: 

21-25 points

Earn 1 point for every correct move.

JUMP TO THE BEAT

Level 6: 

26-30 points

Level 7: 

31-35 points

Level 8: 

36-40 points

Level 9: 

41-50 points

Level 10: 

51+ points

IMPORTANT INFORMATION

• Use only air pump and needle provided.
• Moisten needle to insert into plug.
• 

Do not over inflate the ball. 

• Only use Pogo-It

!™ on a flat, level surface. 

• Always wear shoes during use. Keep shoelaces tied and away from the underside of the board.
• After one minute of inactivity, the board will enter sleep mode. To exit sleep mode,

 press the button on top  

of the board.

• Always move the switch under the board to the “OFF” (

O

) position after playing to conserve battery power. 

PHRASES

  Go!

  Back!

  Forward!

  Spin-jump left!

  Spin-jump right!

  Keep trying!

  Fantastic!

  Game over!

  Come On!

  I’m Waiting!

  See ya!

  You reached level...

  One

  Two

  Three

  Four

  Five

  Six

  Seven

  Eight

  Nine

  Ten

    WARNING 

•  Prior to assembly, this package contains small parts: ball inflation needle, which is a choking hazard. Keep 

away from small children.

• ADULT SUPERVISION REQUIRED.
• It is recommended that users wear protective gear such as a helmet, elbow and knee pads during use.
• DO NOT use near vehicular or other areas of heavy traffic.
• Use in an open space away from other objects, furniture and people. 

Level 6: 

50-59 jumps

Level 7: 

60-69 jumps

Level 8: 

70-79 jumps

Level 9: 

80-89 jumps

Level 10: 

90+ jumps

  Pogo-It!™

  Jump to start!

  Choose a game!  

  Jump to the beat!

  Let’s Go!

  Are you ready to play?

  Rad Moves!

  Awesome!

  Great job!

  Way to Pogo-It!™

  Movin’ to the beat!

  Pogo-it any way you want to keep the music playing!

  Battery power low!

  Tilt left to play “Jump To The Beat!”

  Tilt right to play “Hop ‘Til You Drop!”

  Hop ’Til You Drop

  You’re the “Hop ‘Til You Drop” champion!

  Language change mode

  Press the button to play in [language].

  [Language] selected

  Listen to the command and jump in that direction.

Hold the board level to the ground. 

Tilt the board 

RIGHT

 to play

Hop ‘Til You Drop.

Place the unit on level flooring 

and step onto the board 

with your feet gripping the ball 

tightly. 

Jump as many times as you can 

to keep the music playing 

until you lose balance.

Challenge yourself 

by inflating the flatter portion 

so that it is rounded and more 

difficult to balance on.

Place the unit on level flooring 

and step onto the board 

with your feet gripping the ball 

tightly. 

Challenge yourself 

by flipping the board over 

so the larger ball faces downward.

Follow the commands and jump 

in the direction that Pogo-It!™ 

tells you to jump.  

After 5 wrong moves, the game is over. 

Hold the board level to the ground. 

Tilt the board 

LEFT 

to play 

Jump To The Beat.

INTERMEDIATE

ADVANCED

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