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The maximum level that you can feed into this input is not defined be-

cause a transformer doesn't clip, but NOTE: It is not designed for high 

level, high current, speaker signals.

redeye 3D phantom 

instrument / re-amp out and level trim

 

This is the high impedance instrument output on the front of 

the Redeye 3D.  This is in DI mode the "thru" to the amp. In re-amp 

mode this is your re-amp output to the amp. The adjacent instrument/

re-amp level trim works as an attenuator just like the volume control on 

your guitar and works in the thru and the re-amp out mode.

 

 

When using the active buffered instrument input this output 

in DI mode will be very close in level to what is plugged in, in other 

words it passes thru the Redeye 3D with approximately unity gain.  I 

say approximately because depending on the amp it is plugged into 

it might have a little more or a little less, but it should be close. You 

can internally set this by moving a jumper to +3dB of gain instead of 

unity, but most guitar players like unity gain so it's just like plugging 

directly into the amp. See the DIY section if you want that extra 3dB. 
 

When using the unbuffered instrument input this output in DI 

mode will be -3dB from what is plugged in, so in other words you lose 

a small amount of level.  If you attempt to use this on a passive pick up, 

it will seem like more because of the combination of loading the pick 

up and this small level loss.  The 3dB loss is due to travelling thru the 

internal electronics passively.

redeye 3D phantom 

re-amp overdrive

 

This  button  when  engaged  gives  you  an  extra  10dB  on  the 

instrument/re-amp out, but only in re-amp mode. This can be useful 

when you recorded the track low, or you find even when hitting the 

recording aparatus at a healthy level, your particular instrument has a 

very high output and you need it to hit the amp harder. Metal heads will 

like this.

redeye 3D phantom 

earth lift & re-amp polarity

 

The  earth  lift  button  should  be  engaged  when  you  have  ev-

erything hooked up, and you hear a hum in your amp or what you are 

recording. The hum is caused by a ground loop where more than one 

path to ground allows a current to flow between the grounds. If this 

hum doesn't know the song, it must be eliminated. 
 

Re-amp polarity or on some devices called a phase switch 

makes the signal push instead of pull or vice versa.  It only works on 

the instrument level re-amp out. You might not notice much of a dif-

ference when you push it. Where it really comes in handy is when you 

use the expansion in and out jacks with multiple redeye 3Ds feeding 

multiple amps. When different amps sound is combined in air or when 

miced and recorded, some amps push some pull and a much fuller 

sound is heard when they work together, all pushing or all pulling.  

This button allows you to easily make the amps work together. If you 

really want to get deeper into this polarity and phase thing, check out a 

Little Labs IBP!

redeye 3D phantom 

mic level male xlr out

 

This is the output of the DI section of the Redeye 3D Phantom, what 

comes out here is a lo impedance (500 ohm) balanced signal approximately 

18dB below what is plugged into the instrument inputs. It should be plugged 

into a microphone preamplifier and if you are using the active buffered 

input the microphone preamplifier should have phantom power engaged. 

 

 

Understanding gain structure in recording is important. Keep 

in mind a passive pick up guitar puts out anything from -10dB to -25dB.  

Going thru a mic level direct box like the Redeye 3D drops this level 

by another 18dB so you need a microphone preamplifiers gain set any-

where from +32dB to +47dB to get a +4dB (0VU) line level signal. Pop 

quiz later.... 

Содержание Redeye 3D Phantom

Страница 1: ...OLLYWOOD CA 90068 E MAIL littlelabs littlelabs com WEB www littlelabs com SALES SERVICE TECHNICAL SUPPORT FAX 323 851 6860 Manual printing pdf formatting 01 2011 THE REDEYE 3D PHANTOM P R E L I M I N A R Y O p e r a t o r s M a n u a l ...

Страница 2: ...m is could be protools a tape machine a DAW with a funny name or and put this machine in input so you monitor thru the machine 5 With the gain settings set low on the microphone preamplifier push the re amp button in on the Redeye 3D Slowly bring your gain up on the Microphone pre amplifier so the sound level coming from your amp sounds the same as when the Redeye 3D was in DI mode button out you ...

Страница 3: ... z guitar level signal to feed your guitar amp This simple way of listening thru the chain re amp mode and being able to bypass the mic pre and DAW or tape machine in the chain DI mode makes level adjustments a snap This also assures you a re amped guitar sound that will be exactly what was heard when laying down the track The Redeye 3D phantom the now even smarter flexible audio tool to aid you i...

Страница 4: ... then plug the pedals output into Redeye3Ds instrument in you can use the buffered or unbuffered in it will most likely make little difference Feed the mic level out into a microphone preamplifier and you have a 4dB balanced line level in and out effect BUT NOTE Keep the di re amp button engaged or you get a loop and a nasty squeal will result Many times you can come right out of the pedal and int...

Страница 5: ...s is the input of the re amp section of the Redeye 3D Phantom what needs to be fed in here is a line level 4dB lo impedance balanced signal from the output of a DAW a tape machine or send off a console The input impedance on this input is approximately 9k ohm or 4k ohm if the re amp overdrive is selected I should note some other re amping devices have a 600 ohm input impedance which can be tough t...

Страница 6: ... the recording aparatus at a healthy level your particular instrument has a very high output and you need it to hit the amp harder Metal heads will like this redeye 3D phantom earth lift re amp polarity The earth lift button should be engaged when you have ev erything hooked up and you hear a hum in your amp or what you are recording The hum is caused by a ground loop where more than one path to g...

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