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ReQ·131 Instruction Manual
v1.2
The Vocal
This is a difficult one, as it depends on the microphone that was used to record the vocal.
Apply either cut or boost around 300hz. Apply a very small boost around 6kHz to add some clarity.
100-250Hz ~ Adds 'up-frontness'
250-800Hz ~ Muddiness area
1-6kHz ~ Adds presence
6-8kHz ~ Adds sibilance and clarity
8-12kHz ~ Adds brightness
The Piano
Any apparent muddiness can be rolled off around 300Hz. Apply a very small boost around 6kHz to add
some clarity.
50-100Hz ~ Adds bottom
100-250Hz ~ Adds roundness
250-1kHz ~ Muddiness area
1-6kHz ~ Adds presence
6-8Khz ~ Adds clarity
8-12kHz ~ Adds hiss
The Electric Guitar
Again this depends on the mix and the recording. Apply either cut or boost around 300hz,
depending on the song and sound. Try boosting around 3kHz to add some edge to the sound, or cut to
add some transparency. Try boosting around 6kHz to add presence. Try boosting around 10kHz to add
brightness.
100-250Hz ~ Adds body
250-800Hz ~ Muddiness area
1-6 kHz ~ Cuts through the mix
6-8 kHz ~ Adds clarity
8-12 kHz ~ Adds hiss
The Acoustic Guitar
Any apparent muddiness can be rolled off between 100-300Hz. Apply small amounts of cut around
1-3 kHz, to push the image higher. Apply small amounts of boost around 5 kHz to add some presence.
100-250Hz ~ Adds body
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness
The Strings
These depend entirely on the mix and the sound used.
50-100Hz ~ Adds bottom end
100-250Hz ~ Adds body
250-800Hz ~ Muddiness area
1-6hHz ~ Sounds crunchy
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness