Crystal Draughts Game Manual 1.0
JDB Games
4
a
tier
to another
molecule
on the same
tier
. Paths between
molecules
always change vertical
levels.
Electron
: Each token is an
electron
. Each time a token is placed upon an
atom
it “charges”
the
atom
.
Dimension and Molecular Structure
:
Crystal Draughts
uses an actual representation of
three
dimensions
: height, width, and depth. It is also a representation of an imaginary
crystal
molecule
with each circle viewed as an atom, and the lines as connecting paths of electrons.
The lines which do not connect directly to circles lead to the lines directly above and below
on the interwoven layers of boards— providing a network of connectivity throughout the
board. This connectivity can be seen more clearly when the board is viewed from directly
above.
Crystal
: The entire game board is an imaginary
crystal
comprised of individual
molecules
in a 3D woven fabric.
Vertical Paths
A visible path directly connects atoms of each
molecule. Vertical paths between molecules
use the unconnected lines of atoms (see
Figure 4
). The path leads from the
unconnected end of the line to the level above
or below and to that side of the origin
molecule. It is easy to see how the
unconnected ends line up if you view the
game board from directly above.
To Play the Game
Two-player Game
The players each choose 12 of a unique single
color of tokens (called electrons) each. One
player choose the top tier, the other the
bottom, and each cover all atoms on his tier
with his/her tokens before the start of the
game. Decide who goes first, and alternate
turns.
On each turn, a player may move either one of
his/her electrons to an atom one path away, or
jump over an electron with one of his/her
electrons. To jump an electron, the
neighboring atom one path away must be
occupied by an electron (charged), and the
destination atom one path beyond that must
be unoccupied (uncharged). You may jump
across any player’s electron. A series of jumps may be completed in one turn if there are a
series of occupied and unoccupied (charged and uncharged) atoms forming a chain of single
jumps all the way. No electrons are removed when jumped.
The object of the game is to transfer all your electrons across to the other end of the crystal
(game board) first. The top goes for the bottom and vice versa.
Figure 4. Arrows showing some examples of
vertical paths between atoms of different
molecules on the Crystal Draughts game
board.