I.
INTRODUCTION
The
„BOXER MATRIX” / „KICKER MATRIX”
strength machine is the amusement device
designed for play in bars, clubs, cinemas, festivities, amusement parks, etc. The machine is
profit-making device not paying the money prizes.
The device provides possibility of two games selection: punch strength test and ROULETTE.
The machine is designed and made from state of the art materials and parts available on the
market. Components of the device are compliant with the safety standards, what is confirmed
by CE certificate.
II.
TECHNICAL PARAMETERS
BOXER
KICKER
Height:
173 cm
- without roof
221 cm
- with roof
225 cm
Width :
133 cm
- without roof
75 cm
- with roof
92 cm
Length :
- without roof
115 cm
- with roof
131 cm
- without ball
66 cm
- with ball
80 cm
Total weight :
135 kg
125 kg
Power supply :
220 – 240 V
220 – 240 V
III. PUNCH STRENGTH TEST
The punch strength test is active when the light over
STRENGTH
button is lit. In other case the
button
STRENGTH
shall be pushed. Each punch costs the player 1 credit.
After the coin is inserted, the player pushes
START
button. At this moment the punch ball
is automatically lowered. The halogen lamps at both sides of the punch ball light the punch
field. After a blow in the punch ball/ball the machine measures the punch strength. After that
the sound and light presentation begins and its sequence depends on the strength of the punch.
Beating the record is rewarded by additional sound and light sequences as well as adding one
extra credit. The best result in STRENGTH mode is 999.
IV. ROULETTE
The roulette mode is active after the
„HIT THE TARGET”
button is pushed.
Then the ROULETTE text is presented on the mattrix display. Each punch costs the player
1 credit. After the coin is inserted, the player pushes ROULETTE button, and
START
button
after the text is presented on the display. At this moment the punch ball is automatically
lowered. The halogen lamps at both sides of the punch ball light the punch field. The number is
presented, which shall be achieved by hitting the punch ball/ball with appropriate strength.
After stroke in the punch ball/ball the machine measures the punch strength. After the indicated
number is achieved, the player is rewarded. The sound and illumination presentation begins.
.