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Volume 2, Part 1: Addressing and Protection
2:73
4.2
Physical Addressing
Objects in memory and I/O occupy a common 63-bit physical address space that is
accessed using byte addresses. Accesses to physical memory and I/O may be
performed via virtual addresses mapped to the 63-bit physical address space or by
direct physical addressing. Current page table formats allow for mapping virtual
addresses into 50 bits of physical address space (on processor implementations that
support this many physical address bits). Future extensions to the page table formats
will allow larger mappings, up to the full 63 bits of physical address space.
Physical addressing for instruction references (including IA-32) is enabled when PSR.it
is 0, data references (including IA-32) when PSR.dt is 0, and register stack references
when PSR.rt is 0.
While software views the physical addressing as being 63-bits, implementations may
implement between 32 and 63 physical address bits. All processor models must
implement a contiguous set of physical address bits starting at bit 32 and continuing
upwards. Please see the processor-specific documentation for further information on
the number of physical address bits implemented on the Itanium processor.
Implementations must validate that memory references are performed to implemented
physical address bits. Instruction references to unimplemented physical addresses
result either in an Unimplemented Instruction Address trap on the last valid instruction,
or in an Unimplemented Instruction Address fault on the instruction fetch of the
unimplemented address. Data references to unimplemented physical addresses result
in an Unimplemented Data Address fault. Memory references to unpopulated address
ranges result in an asynchronous Machine Check abort, when the platform signals a
transaction time-out. Exact machine check behavior is model specific.
4.3
Unimplemented Address Bits
Based on the processor model, some physical and/or virtual address bits may not be
implemented. Regardless of the number of implemented address bits, all general
purpose, branch, control and application registers implement all 64 register bits on all
processors. Similarly, regardless of the number of implemented address bits, data and
instruction breakpoint registers must implement all 64 address bits and all 56 mask bits
on all processors.
4.3.1
Unimplemented Physical Address Bits
, a 64-bit physical address consists of three fields: physical
memory attribute (PMA), unimplemented and implemented bits.
All processor models implement at least 32 physical address bits, bits 0 to 31, plus the
physical memory attribute bit. Additional implemented physical bits must be contiguous
starting at bit 32. IMPL_PA_MSB is the implementation-specific position of the most
Figure 4-18. Physical Address Bit Fields
63
62
IMPL_PA_MSB
0
PMA
unimplemented
implemented
1
62 - IMPL_PA_MSB
IMPL_ 1
Содержание ITANIUM ARCHITECTURE - SOFTWARE DEVELOPERS VOLUME 3 REV 2.3
Страница 1: ......
Страница 11: ...x Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 12: ...1 1 Intel Itanium Architecture Software Developer s Manual Rev 2 3 Part I Application Architecture Guide ...
Страница 13: ...1 2 Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 33: ...1 22 Volume 1 Part 1 Introduction to the Intel Itanium Architecture ...
Страница 57: ...1 46 Volume 1 Part 1 Execution Environment ...
Страница 147: ...1 136 Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 149: ...1 138 Volume 1 Part 2 About the Optimization Guide ...
Страница 191: ...1 180 Volume 1 Part 2 Predication Control Flow and Instruction Stream ...
Страница 230: ......
Страница 248: ...236 Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 249: ...2 1 Intel Itanium Architecture Software Developer s Manual Rev 2 3 Part I System Architecture Guide ...
Страница 250: ...2 2 Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 264: ...2 16 Volume 2 Part 1 Intel Itanium System Environment ...
Страница 380: ...2 132 Volume 2 Part 1 Interruptions ...
Страница 398: ...2 150 Volume 2 Part 1 Register Stack Engine ...
Страница 486: ...2 238 Volume 2 Part 1 IA 32 Interruption Vector Descriptions ...
Страница 749: ...2 501 Intel Itanium Architecture Software Developer s Manual Rev 2 3 Part II System Programmer s Guide ...
Страница 750: ...2 502 Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 754: ...2 506 Volume 2 Part 2 About the System Programmer s Guide ...
Страница 796: ...2 548 Volume 2 Part 2 Interruptions and Serialization ...
Страница 808: ...2 560 Volume 2 Part 2 Context Management ...
Страница 842: ...2 594 Volume 2 Part 2 Floating point System Software ...
Страница 850: ...2 602 Volume 2 Part 2 IA 32 Application Support ...
Страница 862: ...2 614 Volume 2 Part 2 External Interrupt Architecture ...
Страница 870: ...2 622 Volume 2 Part 2 Performance Monitoring Support ...
Страница 891: ......
Страница 941: ...3 42 Volume 3 Instruction Reference cmp illegal_operation_fault PR p1 0 PR p2 0 Interruptions Illegal Operation fault ...
Страница 1099: ...3 200 Volume 3 Instruction Reference padd Interruptions Illegal Operation fault ...
Страница 1191: ...3 292 Volume 3 Pseudo Code Functions Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 1295: ...3 396 Volume 3 Resource and Dependency Semantics ...
Страница 1296: ......
Страница 1302: ...402 Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 1494: ...4 192 Volume 4 Base IA 32 Instruction Reference FWAIT Wait See entry for WAIT ...
Страница 1564: ...4 262 Volume 4 Base IA 32 Instruction Reference LES Load Full Pointer See entry for LDS LES LFS LGS LSS ...
Страница 1565: ...Volume 4 Base IA 32 Instruction Reference 4 263 LFS Load Full Pointer See entry for LDS LES LFS LGS LSS ...
Страница 1568: ...4 266 Volume 4 Base IA 32 Instruction Reference LGS Load Full Pointer See entry for LDS LES LFS LGS LSS ...
Страница 1583: ...Volume 4 Base IA 32 Instruction Reference 4 281 LSS Load Full Pointer See entry for LDS LES LFS LGS LSS ...
Страница 1647: ...Volume 4 Base IA 32 Instruction Reference 4 345 ROL ROR Rotate See entry for RCL RCR ROL ROR ...
Страница 1663: ...Volume 4 Base IA 32 Instruction Reference 4 361 SHL SHR Shift Instructions See entry for SAL SAR SHL SHR ...
Страница 1668: ...4 366 Volume 4 Base IA 32 Instruction Reference SIDT Store Interrupt Descriptor Table Register See entry for SGDT SIDT ...
Страница 1884: ...4 582 Volume 4 IA 32 SSE Instruction Reference ...
Страница 1885: ...Index Intel Itanium Architecture Software Developer s Manual Rev 2 3 Index ...
Страница 1886: ...Index Intel Itanium Architecture Software Developer s Manual Rev 2 3 ...
Страница 1898: ...INDEX Index 12 Index for Volumes 1 2 3 and 4 ...