EN
Define Symbol Set 10-7
First Code (UI)
Specifies the first character code in the set.
Last Code (UI)
The Last Code specifies the last character code in the set.
Together, the First Code through the Last Code identify the range of
character codes which map to the symbol index numbers (characters)
in the Symbol Map field.
Character Requirements (Array of UB) and
character requirement
This 8-byte field works in conjunction with the Character Complement
field in the header of a type 10 or 11 (unbound) font to determine the
compatibility of a symbol set with an unbound font. These two fields
identify the unbound fonts in the printer which contain the symbol
collections required to build a symbol set. Refer to “Unbound Scalable
Fonts” in Chapter 9, for a description of symbol collections and
unbound fonts.
Each bit in the field represents a specific collection. Setting a bit to 1
indicates that collection is required; setting the bit to 0 indicates that
collection is not required. (Bit 63 refers to the most significant bit of
the first byte, and bit 0 refers to the least significant bit of the eight
byte field.) The bit representations for the collections are shown
below. (The symbols for each collection are shown in Appendix D
of the PCL 5 Comparison Guide.)
Содержание LaserJet 4100
Страница 1: ...Part I Click here to access Part II on hp com ...
Страница 2: ......
Страница 26: ...Contents 14 EN ...
Страница 44: ...2 10 The Page EN ...
Страница 54: ...3 10 The Print Environment EN ...
Страница 60: ...4 6 PCL Job Control Commands EN Figure 4 2 Long Edge Binding Mode Figure 4 3 Short Edge Binding Mode ...
Страница 70: ...4 16 PCL Job Control Commands EN ...
Страница 78: ...5 8 Page Control Commands EN Figure 5 2 HP GL 2 Picture Orientation with Respect to Logical Page Orientation ...
Страница 80: ...5 10 Page Control Commands EN Figure 5 3 Changing Print Direction on a Page ...
Страница 82: ...5 12 Page Control Commands EN Figure 5 4 Text Area Within the Page ...
Страница 110: ...6 16 Cursor Positioning EN ...
Страница 120: ...7 10 Fonts EN Figure 7 11 Bitmap Character Figure 7 12 Scalable Character ...
Страница 122: ...7 12 Fonts EN ...
Страница 152: ...8 30 PCL Font Selection EN ...
Страница 166: ...9 14 Font Management EN ...
Страница 182: ...10 16 User Defined Symbol Sets EN ...
Страница 237: ...EN Character Descriptor Formats 11 55 Figure 11 5 Class 2 Character Data ...
Страница 240: ...11 58 Soft Font Creation EN Figure 11 6 Portrait Character Example ...
Страница 241: ...EN Character Descriptor Formats 11 59 Figure 11 7 Landscape Character Example ...
Страница 270: ...13 4 The PCL Print Model EN Figure 13 3 Effect of Transparency Modes on Images ...
Страница 276: ...13 10 The PCL Print Model EN Figure 13 4 Shading Patterns ...
Страница 277: ...EN Pattern ID Area Fill ID Command 13 11 Figure 13 5 Cross Hatch Patterns ...
Страница 281: ...EN User Defined Pattern Graphics 13 15 Figure 13 8 Moving Pattern Reference Point for Pattern Filling ...
Страница 290: ...13 24 The PCL Print Model EN ...
Страница 297: ...EN Pattern ID Area Fill ID Command 14 7 Figure 14 1 Shading Patterns ...
Страница 298: ...14 8 PCL Rectangular Area Fill Graphics EN Figure 14 2 Cross hatch Patterns ...
Страница 302: ...14 12 PCL Rectangular Area Fill Graphics EN Figure 14 3 Effect of Transparency Modes on Rectangular Areas ...
Страница 318: ...15 10 Raster Graphics EN Figure 15 6 Raster Graphics Presentation Mode for Landscape Orientation ...
Страница 341: ...EN Raster Graphics Example 15 33 Figure 15 11Example of Raster Graphic Image Data ...
Страница 342: ...15 34 Raster Graphics EN ...
Страница 370: ...16 28 Status Readback EN ...