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running the TCG LED flashes at the frame rate of the generated time code. When the TCG is stopped the TCG LED flashes 
ON and OFF about two times a second, along with other LEDs that would normally be ON. 
 

4.13  "GENLOCK" Colon LED 

The GENLOCK LED indicates whether or not the TCG time code output is phase locked to the selected genlock source. If 
the  GENLOCK  LED  is  OFF,  the  time  code  is  not  genlocked.  If  the  LED  is  flashing  at  the  frame  rate  the  time  code  is 
genlocked at the frame rate. If the LED is flashing at 1-PPS then the time code is genlocked at the 1-PPS rate. 
 

4.14  "PRE1" and "PRE2" Colon LEDs 

The PRE1 and PRE2 LEDs indicate which Preset memory is active for presetting the TCG time value and which is active 
for both presetting and for jamming the TCG user bits.   
 
When either the PRE1 or PRE2 LED is ON this indicates that the associated Preset value is active. When both LEDs are 
ON this indicates that the Preset value is the last value that was generated by the TCG just before it was stopped. 
 

4.15  "TCR FPS DETECT " Colon LED 

The  TCR  FPS  DETECT  LED  indicates  whether  or  not  the  frame  rate  of  a  time  code  input  to  the  TRG-100  has  been 
detected and measured by the TCR. If the LED is OFF then the FPS has not been measured. If the LED is flashing then the 
FPS is actively being measured. If the LED is steady ON then the FPS of the TCR input time code has been measured and 
can  be  displayed.  The  FPS  measurement  process  operates  in  the  background  in  both  TCR  and  TCG  modes  of  TRG-100 
operation.

 

 

4.16  "DF" LED 

The DF LED indicates if a 29.97 FPS time code being read or generated is drop frame or non-drop frame. When the LED is 
ON this means the time code is drop frame format. 
 

4.17  Selecting Time Code, User Bits, or FPS for Display 

The DISPLAY switch is used to select what is displayed on the LED display. UB selects the time code user bits value, TC 
selects the time code time value, and FPS selects the FPS rate of the time code. 
 
The FPS display value is for the TCR if in TCR mode, and for the TCG if in TCG mode.  

 

4.18  Selecting TCR Operation 

TCR operation is selected when the MODE switch is in the TCR position. In this mode the TCR can read and display time 
code at rates of from about 1/10 play speed up to about 10X play speed.  
 
If the TCR be selected as the genlock source when in the TCG mode, the TCR operates to read time code, however it reads 
only at play speed.  

 
4.19  Selecting TCG Operation 

TCG operation is selected when the MODE switch is in the TCG position. In this mode the TCG generates time code at one 
of six FPS rates and the time code can free-run or be genlocked to time code or video inputs.

 

 

4.20  Starting and Stopping the TCG Time Code 

The  TCG  is  started  and  stopped  by  actuating  and  releasing  the  MODE  switch  to  the  SET  position.  "Starting"  the  TCG 
means allowing it to increment it's time code time value at the selected FPS rate. "Stopping" means holding the time code 
time value at a fixed HH:MM:SS:FR time. This "frozen" time code time and user bit information is continuously sent out at 
the  selected  TCG  FPS  rate. Also,  any  colon  LEDs  that  were  ON  when  the  TCG  was  running  will  flash  slowly  when  the 
TCG is stopped.

 

 

4.21  TCG Time Code Jam and Genlock Operation 

Setting the CG time to match that of another time code source is called “jamming” the TCG. It is an instantaneous forced 
type of event. One instant it’s at a particular time value, the next instant it’s time is set to match another time.  
 
Once jammed, further maintaining the TCG time code phase synchronized to an external reference is called “genlocking” 
the    TCG.  Genlock  means  GENerator  LOCKed  and  is  a  continuous  process  of  fine  tuning,  making  small,  gradual 
adjustments of the TCG's FPS rate to have it continuously match that of the FPS rate of the selected reference input. If the 

Содержание HOR-TRG-100

Страница 1: ...th LED Display 23 976 24 25 29 97DF 29 97NDF and 30 FPS SD Video Compatible 50 720P 50 1080i 59 94 720P 59 94 1080i HD Tri Level Sync Compatible USER MANUAL Software Version TRG2 01 Doc 073164 00 Rev...

Страница 2: ...form or by any means without prior written consent of HORITA Co Inc P O Box 3993 Mission Viejo CA 92690 HORITA Co makes no warranties with respect to this documentation and disclaims any warranties of...

Страница 3: ...4 16 DF LED 8 4 17 Selecting Time Code User Bits or FPS for Display 8 4 18 TCR Operation 8 4 19 TCG Operation 8 4 20 Starting and Stopping the TCG Time Code 8 4 21 TCG Time Code Jam and Genlock Operat...

Страница 4: ...PS display change TCG FPS rate start stop preset the generator select the genlock source etc Both balanced and un balanced time code inputs and outputs provide for quick hookup into different time cod...

Страница 5: ...z AC power Note that you may also have been supplied with an equivalent power adapter for use with other mains supply voltages and for operation at 50 Hz AC power WARNING ELECTRICALLY OPERATED PRODUCT...

Страница 6: ...the TRG 100 4 3 MODE Switch The MODE switch is a three position switch labeled TCR TCG SET The TCR and TCG positions select between the basic time code reader or time code generator functions The SET...

Страница 7: ...d characters available using a 7 segment display hexadecimal characters A F are displayed as A b C d E F 4 10 FPS Display Format The FPS display shows the FPS rate of either the TCR or the TCG The fol...

Страница 8: ...isplayed on the LED display UB selects the time code user bits value TC selects the time code time value and FPS selects the FPS rate of the time code The FPS display value is for the TCR if in TCR mo...

Страница 9: ...nlocked to the jam source time code or to a video sync input to the TRG 100 Genlocked means phase locked and this in turn means that for example if the frame rates of the TRG 100 time code IN and time...

Страница 10: ...ode Time code genlock works like this because although the TCR and TCG frame rates may not match for example if the TCR equals 25 FPS and the TCG equals 30 FPS because the jam operation occurred at th...

Страница 11: ...hen alternately actuate and release it again to select a different digit to preset Repeat this action until the digit you desire to preset is flashing If no other action is taken the flashing will sto...

Страница 12: ...the first preset value recalled after the 1 second delay is the last preset value that was used For example if PRE2 was used to preset the TCG then whenever the Preset cycle is started by again by hol...

Страница 13: ...paragraph 1 2 5 2 SMPTE Time Code SMPTE time code is an electronic timing signal that assigns a unique number to identify each individual frame image of video or film SMPTE time code was initially de...

Страница 14: ...utes It s just the numbers 00 and 01 of the time code that are skipped no actual frames are skipped or dropped This time code frame rate is also compatible with 59 94 FPS HD frame rate applications Th...

Страница 15: ...en continue counting as normal This is called drop frame time code although no frames of anything are actually dropped So with drop frame time code at the start of each minute the frame count wraps fr...

Страница 16: ...IN Level 200mV to 10V P P Connector RCA OUT Level 1 6V P P square wave Rise time approximately 35us Connector RCA Balanced Time Code IN Level Balanced 200mV to 10V P P square wave Connector Female XLR...

Страница 17: ...FPS and 30 FPS Switches POWER ON OFF Toggle switch MODE COUNTK Momentary action toggle switch GENLOCK DISPLAY Toggle switch Environment Operating 5C to 40C 41F to 104F Storage 10C to 60C 14F to 140F...

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